Remove this Banner Ad

Mega Thread The Random Thoughts Thread Part 1

🥰 Love BigFooty? Join now for free.

Status
Not open for further replies.
6.jpg


:mad:
 
the problem with IV is how repetitive the missions were

what could've made GTAV better is if it featured San Fierro/San Francisco and Las Venturas/Las Vegas, like GTA:San Andreas did

I'm hoping the next GTA comprises of San Andreas, Liberty and Vice City all in one game

Quality over quantity. LV almost warrants it's own city, maybe share with San Fierro? Just whatever they do, flesh it out, don't waste the map. How much of V was pointless mountain ranges and industrial areas in the city? It's like, it's ok to be sparse, it really works in Red Dead Redemption and GTA SA, but V was more than sparse, it was soulless.

I did wonder if the plastic feeling was an intentional subtext and commentary on it's setting, LA/Hollywood and all that, being all fake and shit... but I think I was searching there.

The Liberty City in IV felt just as alive and had as much character as any GTA city before it.

Reckon maybe an interesting one would be a version of Seattle, set in the mid 90s. The grunge rock capital in it's heyday. Rockstar could really nail it if they wanted.
 
Last edited:

Log in to remove this Banner Ad

Quality over quantity. LV almost warrants it's own city, maybe share with San Fierro? Just whatever they do, flesh it out, don't waste the map. How much of V was pointless mountain ranges and industrial areas in the city? It's like, it's ok to be sparse, it really works in Red Dead Redemption and GTA SA, but V was more than sparse, it was soulless.

I did wonder is the plastic feeling was an intentional subtext and commentary on it's setting, LA/Hollywood and all that, being all fake and shit... but I think I was searching there.

The Liberty City in IV felt just as alive and had as much character as any GTA city before it.

Reckon maybe an interesting one would be a version of Seattle, set in the mid 90s. The grunge rock capital in it's heyday. Rockstar could really nail it if they wanted.
I found V to have better towns [LS, Sandy Shores, Paleto Bay but a boring countryside] than IV with its endless brown, grey copy pasted buildings.

To me the thing that changes a sandbox from soul-less to alive is interactivity with the environment and NPC's and the NPC's faking actual human behaviour having conversations, doing activities, going about their own business.

The best openworld game I've played recently would be Witcher 3, everything felt alive.
 
Last edited:
Even if you lose, you still get to clobber campaigners at 120mph.


I am so disappointed that I slept through this conversation last night. RR2 was my favourite mega drive game (maybe mortal kombat 2 or nba jam).

Instead I'm awake on other nights when there's a megadeth vs metallica conversation or lengthy discussions on that aussie rock band that edgie likes.
 
Of all the rip-offs Zep have been whacked for the stairway to heaven case is the most flimsy... even I'll back the thieving un-original bastards on this one.

*Nice to see Jake Holmes finally getting in the credits for Dazed & Confused, would love to know the out of court settlement figure on that one.
 
Bioshock has got to be up there as one of the GOATs.

Atmosphere thick as cheese.
 
Bioshock has got to be up there as one of the GOATs.

Atmosphere thick as cheese.

I thought it was great, but I also thought it was a tad overrated. The one that annoyed me to no end was the hitboxes of the Splicers were frustrating, and the bloodsplatter/physics of character models was awful for a game of that era. I hated that you would just pump enemies with bullets and they would hardly react until they died.

Also what the **** was with Mass Effect and introducing absolute nothing characters that no one will ever use in their party, ever. Unless they like nothingsman. Kaiden Alenko, Jacob Taylor, ffs.
 
Last edited:

Remove this Banner Ad

Anyone here play Wow, just got back into it.

I wish, that takes me back to my teenage "nothing in life mattered but the tier of my gear in WoW" stage.
 
Mate I had that...

Also commodore 64 where you had to load cassettes and wait an hour and come back to hope your game didn't crash

TMNT on the Amiga 500. Everytime you chose to enter or leave the sewer was a 40-minute sabbatical. Farcical.
 

🥰 Love BigFooty? Join now for free.

I played AFL 98 for countless hours when it first came out. I still remember every player and who had the best kick/handball. Diesel Williams' handball always had the best range, Robert Powell for Richmond for some reason would dominate in most games, as would Rayden Tallis for the Hawks.

Port's team had Darryl Poole in the ruck who was slow and clunky, Cummings at FF was a dead eye and Wangas had the best stats.

The developers knew the players for the most part I thought and transcribed that well into a game. There was also a funny glitch where your player would get stuck outside on the boundary and you'd have 20 of the other teams players all trying to tackle you but couldn't since you were untouchable and outside the playable part of he game. 'Twas funny.
 
Meanwhile AFL Live 2011 had Tom Jonas as Tom Jones, Pittard and Wingard right footers, Paul Stewart as a 200cm FF and Daniel Stewart as a 190cm half back flanker.
 
I did wonder is the plastic feeling was an intentional subtext and commentary on it's setting, LA/Hollywood and all that, being all fake and shit... but I think I was searching there.

I don't think you're reaching, i actually have thought the same, but who gives a **** about some shitty social commentary if it means the game is going to be intentionally shit for the sake of making said commentary?

Like, all the characters in that game were absolutely putrid, the most unlikeable, irredeemable pieces of shit ever. I know people will say, "thats just GTA", but its actually not. Yes they always create characters that are somewhat crude caricatures of American stereotypes, but they're still made to be likeable and are enjoyable, i loved the entire cast of GTA IV and SA was even better.

I literally could not give a single **** about any character in V because they were all so vapid and soulless. Now i can just imagine R* saying, "but thats the point, they're meant to represent the vapid, soulless nature of people in LA" and i say, who gives a shit. The game was a slog to play through due to its awful, unrelateable characters. When Trevor is your most sympathetic, likeable character, you've got a problem.

TL;DR I hate GTA V
 
Meanwhile AFL Live 2011 had Tom Jonas as Tom Jones, Pittard and Wingard right footers, Paul Stewart as a 200cm FF and Daniel Stewart as a 190cm half back flanker.

It's not unusual.

Shane Burgoyne played for us in the AFL 2005 game too.

I think in another incarnation of an Afl game a dark skinned player was portrayed as white with blonde hair.
 
Status
Not open for further replies.

Remove this Banner Ad

Remove this Banner Ad

🥰 Love BigFooty? Join now for free.

Back
Top Bottom