
The current way overweights percentage of games on dry decks with high scoring.
if you win 60 to 20 you should get a far greater percentage boost then a game where you win 130 to 80. Yet at the end of the season it’s the later game that provides the biggest percentage boost.
this is stupid.
we should calculate percentage on a per game basis and weight every game equally. I.e. take an average of all games percentages to derive the final percentage of your team.
this values defensive games and wet weather games the same as dry and attacking games.
it’s such a simple thing to implement.
why haven’t we done it?
edit - there is a flaw in the above approach. instead each game should only have 200 percent given out to the winners and losers. That way a team that wins 90 to 10 doesnt doesn’t get 900 percent. Instead they get 190 and the loser gets 10 percent. The overall percentage at the end of the season is the average of each teams game result percentages as suggested above.
edit - no need to scale to 200 percent. Here is a simpler formula for a seasons percentage that achieves the same outcome
season has n games
i denotes a specific game
season percentage = 100*
[For/(For+Against) i=1 + For/(For+Against) i=2 ... + For/(For+Against) i=n]/n
see not convoluted. Quite simple. Beautiful in fact.
if you win 60 to 20 you should get a far greater percentage boost then a game where you win 130 to 80. Yet at the end of the season it’s the later game that provides the biggest percentage boost.
this is stupid.
we should calculate percentage on a per game basis and weight every game equally. I.e. take an average of all games percentages to derive the final percentage of your team.
this values defensive games and wet weather games the same as dry and attacking games.
it’s such a simple thing to implement.
why haven’t we done it?
edit - there is a flaw in the above approach. instead each game should only have 200 percent given out to the winners and losers. That way a team that wins 90 to 10 doesnt doesn’t get 900 percent. Instead they get 190 and the loser gets 10 percent. The overall percentage at the end of the season is the average of each teams game result percentages as suggested above.
edit - no need to scale to 200 percent. Here is a simpler formula for a seasons percentage that achieves the same outcome
season has n games
i denotes a specific game
season percentage = 100*
[For/(For+Against) i=1 + For/(For+Against) i=2 ... + For/(For+Against) i=n]/n
see not convoluted. Quite simple. Beautiful in fact.
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