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Multiplat AFL 23 - Part 2 with added Pro Team

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Seems like patch notes are out already .. not sure how to feel about it.. thoughts?? đź‘€

ITS GONE LIVE ALSO! Just got it on PS5 = 1.7GB

So we can conclude Training mode, along with single player mode just never existed and they’ve taken us for a ride since day 1 🤣 I swear this mob never fails to deliver on failing to deliver.
 

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Patch thoughts:

It's definitely back to being very much Like Monday night which I found to be the most enjoyable version yet.

Spoiling v marking feels balanced, I always feel I'm a chance to do either but AI sometimes out performs me which Is good.

I actually felt player stats played a huge part. E.g I had biggie Nguyon at full back and he got torched by Hawkins but Grimes would break even.

Player speed differences are noticable. Ruckmsn arent as fast.

Tackling i felt was better.

AI were missing shots again, which wasn't the case Monday night.

Ruck contests were evenish.

Handball chains feel good. Handball accuracy around 85%-90% I felt.

Main issues I had were 5 or 6 times when kicking to the next person ahead of the play my player booted it 45m behind me to the oppo full forward which was pretty frustrating.

Next big piece for me is having more meat on the bone of management career.

I want to develop and grow Cockshell, my 202cm forward!
 
Mine updated 34 minutes ago!

Image of the in game radar and the set shot meter blending in with each other
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And video of the radar and set shot meter blending



Side note Luke Bruest still doesn't look like Luke Bruest, more like discount Luke Perry 90210 :p
Opposition gets tackled......... gets back up and continues to run (yes that still exists!!)


hahaha okay the 3rd one is straight out of AFL live 2004 that is amazing
 
The thing is too that the more time passes, the less likely the game is going to get to a state where many are satisfied, because the player base/market will dry up out of frustration and dwindling interesting, and BA will need to move on to dedicate resources to projects that are making them money. I doubt this game, which has been slammed by reviews and word of mouth, and which now has people only playing to see if the next patch will make it decent, is much of a cash generator. I assume they'll keep working until the Xbox release, hoping that gives it a second wind.

Yeah most people I know just read and saw the funny bugs from the first few days of release, decided that the AFL game sucks again and will never consider it based on the history and reputation of AFL games. I have been waiting for a reason to purchase it as I was a massive AFL Live fan and wanted BigAnt to get another shot but I cannot justify it based on the most recent comments in here.

This one was supposed to be the game changer and to charge $100 and have it be that broken is a killer. Even if it gets to a really good state the damage is done IMO.
 
Love it. The only unrealistic part would be the 4 consecutive home and away games.
4 home games in a row isn’t unrealistic for a Vic based team. This year there are many teams with 3 home or away games in a row.

North & Hawks have 3 away followed by 3 home, Dees have 3 away twice & a 3 home as well.
 

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So there'll be no suspensions in this game because:



What the actual?!?!?

Also, probably no patch until after the weekend for consoles now. Those console patches must be in bad shape :oops:

Ross said that he wants it to be realistic as possible but mentioned the negative aspects outweighing the positives (something like that). Would be great if BigAntStudios can clarify exactly why suspensions aren’t going to be included.
 
It just makes you wonder why it was released in this state, how it was allowed to release in this state and not held off in the first place.

It's frankly hurt almost any chance of an AFL game being good and succeeding in the future. This game has already been making people think twice about even buying another one of Big Ant's upcoming games and we're stuck with three ways that we can go from here.

1. Big Ant continue with the series and it's a massive up-hill battle to sell the next game because of how many people were burned by this that even if the next release is perfect, People are going to be hesitant to pick it up. (from what Ross has been saying, This sounds like the most likely way things will go right now.)

2. The AFL takes the license off of Big Ant and another mob take over and we get the same cycle of chopping and changing and no progression and lack of confidence from the fans because it doesn't have this and that and it's not "FIFA-level" and all that jazz.

or 3. The AFL takes the license off of Big Ant but because of the debacle of AFL 23, The very tepid response of the games before it and the fact that these AFL games aren't going to sell gangbusters. They are unable to find another dev team who wants to take it and we're pretty much without any Aussie Rules video games for the indefinite future with the only hope of one being an indie title being developed by a guy or a small studio doing it as a passion project.
I would hope they get a second iteration (2 or more years of development time) to fix the basic gameplay mechanics up and to add a lot more to the contested mechanics. They have a whole back catalogue of compatible mechanics from their own sport games to draw influence from, that was missing in 23.
 
Would be great if @BigAntStudios can clarify exactly why suspensions aren’t going to be included.
I literally quoted his reasons. He said it would tar players in real life and that it was unreasonable and unfair to them and there was only negatives to come out of suspensions.

Hey Ross, I’m sure I’m on ignore but I’m fairly confident in saying that these professional footballers probably don’t give two stuffs about serving a virtual suspension in a video game. Unless they’ve personally conveyed this to you while being scanned?

I’d say they’d be much more concerned with the state of the game if they really had that much interest invested in it.

I guess we can probably rule out injuries, player potential dropping or basically any negative aspect in this game that could affect any individual in an adverse way.

Might as well just scrap the semi-realistic modes and run this as a pure arcade game and give everyone 100 player ratings out of fear of players feeling inadequate.
 
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You say the gameplay was better pre launch ?

Then how amateurish is it that supposedly the WRONG version of the game got uploaded. Doesn't that already speaks volumes in terms of the incompetence?

If the wrong version was uploaded then why after a million patches it still hasn't reached the level of this so called god version ??
I’m saying the gameplay pre launch looked better than what we go on the day the game launched. Everyone can agree to that.

Are you sure the game hasn’t reached the level of the so called “god” version? And are you sure that it hasn’t actually already surpassed what was there pre launch? You never played the game pre launch… I get the game still has bugs and isn’t perfect, but cmon be honest you can’t tell me that both of those haven’t happened yet. You can tell me the game isn’t better now that what it was prior to launch. If you think the game isn’t up to “your standard” fine that’s your belief, but don’t be disingenuous and say the game hasn’t improved or that the game isn’t any better than when it launched. That’s my argument here.

Also I don’t work for big ant and neither does anyone on here so I/we don’t know what happened with the upload for the launch of the game, so ain’t prepared to talk crap about Big Ant over it. Frankly I don’t care about it, It is what it is and I ain’t about spitballing conspiracies for something that happened in the past and can’t be changed.
 
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It just makes you wonder why it was released in this state, how it was allowed to release in this state and not held off in the first place.

It's frankly hurt almost any chance of an AFL game being good and succeeding in the future. This game has already been making people think twice about even buying another one of Big Ant's upcoming games and we're stuck with three ways that we can go from here.

1. Big Ant continue with the series and it's a massive up-hill battle to sell the next game because of how many people were burned by this that even if the next release is perfect, People are going to be hesitant to pick it up. (from what Ross has been saying, This sounds like the most likely way things will go right now.)

2. The AFL takes the license off of Big Ant and another mob take over and we get the same cycle of chopping and changing and no progression and lack of confidence from the fans because it doesn't have this and that and it's not "FIFA-level" and all that jazz.

or 3. The AFL takes the license off of Big Ant but because of the debacle of AFL 23, The very tepid response of the games before it and the fact that these AFL games aren't going to sell gangbusters. They are unable to find another dev team who wants to take it and we're pretty much without any Aussie Rules video games for the indefinite future with the only hope of one being an indie title being developed by a guy or a small studio doing it as a passion project.
Neither of those things will happen. People will always buy AFL games regardless it’s the number 1 sport in Australia and kids love playing AFL games and don’t care. Big ant will get the game again and I can guarantee the same mistake won’t happen again. Game 2 will be better than game 1 and people will buy the game. To think big ant has destroyed its reputation because of this is naive and silly. AFL is big enough in Australia and afl games are big enough that people will still buy the game.

Secondly the AFL will still continue to want to make AFL video games. It’s a money maker and helps promote AFL to the kids. More kids playing AFL video games, the more that may join AusKick and then junior footy.
 
Secondly the AFL will still continue to want to make AFL video games. It’s a money maker and helps promote AFL to the kids. More kids playing AFL video games, the more that may join AusKick and then junior footy.

The more kids play video games
The higher the chance of them resembling Derek + Dale Kickett in their retirement years!!
 
Finally got my Downtown achievement with this bomb from Karl Amon after 45 hours of play time (don't judge my shaky fingers when I was trying to focus the camera during the shot haha)

View attachment 1889cefb3ad41-master_playlist.mov
 

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AFL video games are a fun little down time for kids.
You don’t know that!

Most kids these days would be playing Roblox, Fortnite, CoD or FIFA. I could only imagine it being a very small market of actual children (not the man-child’s here) playing AFL23.
 
The more kids play video games
The higher the chance of them resembling Derek + Dale Kickett in their retirement years!!

Sounds like the start of a very serious health campaign

1686261691639.png
 
You don’t know that!

Most kids these days would be playing Roblox, Fortnite, CoD or FIFA. I could only imagine it being a very small market of actual children (not the man-child’s here) playing AFL23.
Fair call but I have a few family friends and friends that have kids that play Junior AFL that also love playing AFL video games. You’re right It may not being every kids cup of tea but it’s still probably deemed a good promotional material for the AFL to get kids playing the game.
 
Fair call but I have a few family friends and friends that have kids that play Junior AFL that also love playing AFL video games. You’re right It may not being every kids cup of tea but it’s still probably deemed a good promotional material for the AFL to get kids playing the game.
Gaming certainly has that power that's for sure - but these days, most kids just play what's popular, what's cool on Youtube/tik tok etc. Unfortunately that's just FIFA, COD and Fortnite. Tiktok and youtube reviews for the AFL game make it look shocking in most cases, so the kids aren't gonna bother asking mum and dad for $100 to grab it. When I was young, we'd run to EB/Video Ezy/Video 2000 and grab AFL 2003/4 on PS2 and you'd just play it. I feel expectations were lower those days and you didn't have constant access to reviews/negativity about the games.

AFL games are also a lot harder to learn than FIFA/NBA. I'm in the process of teaching my 7 year old and it's a struggle. FIFA/NBA is very left to right with a bit of 360 movement and mainly just pressing the right button. AFL is much harder for kids to pick up
 
Gaming certainly has that power that's for sure - but these days, most kids just play what's popular, what's cool on Youtube/tik tok etc. Unfortunately that's just FIFA, COD and Fortnite. Tiktok and youtube reviews for the AFL game make it look shocking in most cases, so the kids aren't gonna bother asking mum and dad for $100 to grab it. When I was young, we'd run to EB/Video Ezy/Video 2000 and grab AFL 2003/4 on PS2 and you'd just play it. I feel expectations were lower those days and you didn't have constant access to reviews/negativity about the games.

AFL games are also a lot harder to learn than FIFA/NBA. I'm in the process of teaching my 7 year old and it's a struggle. FIFA/NBA is very left to right with a bit of 360 movement and mainly just pressing the right button. AFL is much harder for kids to pick up
I agree with that, doesn’t mean the AFL ain’t gonna try and continue to promote this to kids. That’s most likely a big target audience for them. Not just us big kids at heart. Although we probably provide a lot more of the revenue 🤣
 
I literally quoted his reasons. He said it would tar players in real life and that it was unreasonable and unfair to them and there was only negatives to come out of suspensions.

Hey Ross, I’m sure I’m on ignore but I’m fairly confident in saying that these professional footballers probably don’t give two stuffs about serving a virtual suspension in a video game. Unless they’ve personally conveyed this to you while being scanned?

I’d say they’d be much more concerned with the state of the game if they really had that much interest invested in it.

I guess we can probably rule out injuries, player potential dropping or basically any negative aspect in this game that could affect any individual in an adverse way.

Might as well just scrap the semi-realistic modes and run this as a pure arcade game and give everyone 100 player ratings out of fear of players feeling inadequate.
The important thing is though is we have pronouns
 

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What patch does ps4 have currently? I just played one game and it seemed like the gameplay was alright. I noticed tactics wasn’t an option before entering the game but was an option in game. Is ps4 stuck on the garbage patch they had roll back on steam?


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More niche things I’d like to add. Before every game flick between both teams which players are wearing long sleeves.
Management mode being able to edit players strappings someone might just come back from shoulder surgery so you have strapping on their shoulder.
More cut scenes during gameplay. Very little at the moment considering you have your own motion capture suit. Keep up the great work. Cheers
 
Is ps4 stuck on the garbage patch they had roll back on steam?
Nope, the patch that broke the game was the one after the tactics so consoles never got that patch and haven’t had a patch since.

Next console patch isn’t likely until next week now.
 
Nope, the patch that broke the game was the one after the tactics so consoles never got that patch and haven’t had a patch since.

Next console patch isn’t likely until next week now.

Oh okay sweet that’s good then. I was considering putting it down after one game thinking a crash is imminent but will continue to hack away
 

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