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i think its really positioning, if you're slightly ahead of the falling circle then you have more chance of marking then not. But in the one on one jostle i rarely win and my players (Riewoldt and Koschitzke) who have fairly high marking ability always get spoiled/ outmarked.. thats something that has to be looked at.
Frustrates the hell out of when an opponent kicks in to their forward line, and i see my backman in perfect position to mark, and also has front position by about 5 metres, so i decide to mark it for a quick rebound, only to see the ball travel literally straight through my player and hit the player behind me on the chest. Regardless of who's got better stats, that shit shouldn't happen.
^^ very well said
I guess the key issue like what some people are saying here is that it's a bit of a mystery around timing and positioning and really, it shouldn't be. We should know when you're meant to press the triangle, and why jostling works sometimes and other times it doesn't.
Just wondering.... NBA2K11s feedback for shots.... Is that only for free-throws, or all shots in the game? Surely only free-throws, and not all shots at the hoop?
I feel that if you were given feedback on ALL marking contests, it'd be too much. I kinda like the lack of feedback IN the game.... i.e less info in the HUD.
This is why I'd like to only see it in a training section....where you could practice and get the feedback, and then come gameday it's down to instinct and what you've learned from training.
This happens 90% of the time with me, so I figure I'm doing something wrong and just spoil every time.Frustrates the hell out of when an opponent kicks in to their forward line, and i see my backman in perfect position to mark, and also has front position by about 5 metres, so i decide to mark it for a quick rebound, only to see the ball travel literally straight through my player and hit the player behind me on the chest. Regardless of who's got better stats, that shit shouldn't happen.
This is a good idea. I was actually thinking something similar to this the other day, but for ruck contests instead. Very good post.Instead it should be possible for marking contests to be a 'draw'. This would happen if each player's timing of the mark and jostling and the marking stats all add up to result in a roughly equal attempt at a mark, and the ball would then spill off hands in a semi-random direction (influenced by the position of the players in relation to the landing circle). If this were implemented then the lack of knowledge on the perfect timing of marking would be of far lesser consequence, as the result wouldn't be so damaging (ie. a shot at goal 100% gained or lost).
This is a good idea. I was actually thinking something similar to this the other day, but for ruck contests instead. Very good post.