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Multiplat Destiny

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Then you are going to Love Mayhem Clash. All Supers all the Time.
No, that seems like it would be fun for a few games.

I don't like supers in regular Crucible matches because they reward skillless players. Competitive online games should be a measure of the player's skill, but supers don't require any skill. I often find myself dominating games with my primary and secondary alone, then I die 3-4 times in a row because 3-4 Titans just run and Fist of Havoc.
 
**** I forgot about the rocket launcher.

I may return for IB then. Crew temptress you are Bungie.

Witcher sitting in the corner wondering why I won't show it some love.
And I've just bought Witcher as well..... Far out, so much to do, so little time.
 
No, that seems like it would be fun for a few games.

I don't like supers in regular Crucible matches because they reward skillless players. Competitive online games should be a measure of the player's skill, but supers don't require any skill. I often find myself dominating games with my primary and secondary alone, then I die 3-4 times in a row because 3-4 Titans just run and Fist of Havoc.
Yeah, supers are so OP. Take this video for example:


Notice how extra OP the bladedancers are in this video?
 
And I've just bought Witcher as well..... Far out, so much to do, so little time.

In my one week away from Destiny I managed to complete the story and over half of the side quests in Batman. You ripped through TLOU in a day.
 

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On that super fails video bad players pop their super all the time. That doesn't mean they are weak, it means the super wasn't used effectively. Because in many different scenarios supers are OP.

I imagine Hunters have a lower IQ than the standard guardian so when they pop it with 30% of their life left they think they are hard done by. But if you pop Bladedancer 70m away it's the same as trying to Slamjam across the map, or popping Radiance when someone just shot you with a rocket.
 
On that super fails video bad players pop their super all the time. That doesn't mean they are weak, it means the super wasn't used effectively. Because in many different scenarios supers are OP.

I imagine Hunters have a lower IQ than the standard guardian so when they pop it with 30% of their life left they think they are hard done by. But if you pop Bladedancer 70m away it's the same as trying to Slamjam across the map, or popping Radiance when someone just shot you with a rocket.
Completely agree. What I'm getting at is its all about the user and their skill. Anyone can just Tup their super, but it's all about skill and timing. Supers are OP when used correctly, and underpowered when the user has no idea.

Still love the amount of blade dancers killed in that video. Bladedancer OP though
 
Completely agree. What I'm getting at is its all about the user and their skill. Anyone can just Tup their super, but it's all about skill and timing. Supers are OP when used correctly, and underpowered when the user has no idea.

Still love the amount of blade dancers killed in that video. Bladedancer OP though

I just think it means your average Hunter is more stupid than the rest of the field.
 

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SeaWind be jelly he never killed an incoming blade dancer. :D
But I have. I've been running the Universal Remote for 2 weeks now and I dispatch them quite a bit.

It still doesn't change the fact that they usually get 3-4 kills with ease and turn the tide of a match, or the fact that supers in general ruin PVP.
 
On that super fails video bad players pop their super all the time. That doesn't mean they are weak, it means the super wasn't used effectively. Because in many different scenarios supers are OP.

I imagine Hunters have a lower IQ than the standard guardian so when they pop it with 30% of their life left they think they are hard done by. But if you pop Bladedancer 70m away it's the same as trying to Slamjam across the map, or popping Radiance when someone just shot you with a rocket.

Tell me oh great sage, when is the best time to pop blade dance. And there is a correct answer.
 
Completely agree. What I'm getting at is its all about the user and their skill. Anyone can just Tup their super, but it's all about skill and timing. Supers are OP when used correctly, and underpowered when the user has no idea.

Still love the amount of blade dancers killed in that video. Bladedancer OP though

You're talking about a small minority of players who are yet to master something very simple. Does there exist an argument without cherrypicking?

A true measure of skill is how well you can aim, move around the map, strafe etc. When you run into someone with a Nova Bomb or a Fist of Havoc, the measure of skill is completely diminished because there's nothing you can do. It gets even worse when you realize the supers are unbalanced, with some being far better than others.
 
Well yes all the supers are unbalanced and OP. They are meant to be.

But there is always good and bad times to use supers.

- Don't pop bladedance if someone is shooting you with rockets.
- Void bombs/slamjams are maximised around areas that multiple people group up, like heavy boxes of cap points.
- Use the distance of a Golden Gun to your advantage, don't go around a corner where a shotgun is waiting for you.
 

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You're talking about a small minority of players who are yet to master something very simple. Does there exist an argument without cherrypicking?

A true measure of skill is how well you can aim, move around the map, strafe etc. When you run into someone with a Nova Bomb or a Fist of Havoc, the measure of skill is completely diminished because there's nothing you can do. It gets even worse when you realize the supers are unbalanced, with some being far better than others.
But I have. I've been running the Universal Remote for 2 weeks now and I dispatch them quite a bit.

It still doesn't change the fact that they usually get 3-4 kills with ease and turn the tide of a match, or the fact that supers in general ruin PVP.
I've often said a mode without supers would be fun, because, you're right, there is a lot more skill in shooting using your weapons. Most people use their supers at the right time, but all I'm saying is that they are not impossible to counter like many claim. I use the video to show just how easily bladedancers can be killed.

Obviously if you're in a corridor and one comes around the corner it's a bit hard, but in any open area, a shotgun usually does the trick. Again, this comes down to the timing of the super use and/or skill of the user.

People who use bladedancer in enclosed areas paired with blink are much harder to kill than someone who just randomly pops it in an open area. It's all situational.
 
Well yes all the supers are unbalanced and OP. They are meant to be.

But there is always good and bad times to use supers.

- Don't pop bladedance if someone is shooting you with rockets.
- Void bombs/slamjams are maximised around areas that multiple people group up, like heavy boxes of cap points.
- Use the distance of a Golden Gun to your advantage, don't go around a corner where a shotgun is waiting for you.
Again, big margin between skill and game hax. I know exactly how to use supers, my point is, there's nothing you can do if you run into a Warlock with Nova Bomb or a Titan with Fist of Havoc. You will die 99% of the time.

I've often said a mode without supers would be fun, because, you're right, there is a lot more skill in shooting using your weapons. Most people use their supers at the right time, but all I'm saying is that they are not impossible to counter like many claim. I use the video to show just how easily bladedancers can be killed.

Obviously if you're in a corridor and one comes around the corner it's a bit hard, but in any open area, a shotgun usually does the trick. Again, this comes down to the timing of the super use and/or skill of the user.

People who use bladedancer in enclosed areas paired with blink are much harder to kill than someone who just randomly pops it in an open area. It's all situational.
But I'm not whinging about Blade Dancers this time.

Titan with a super comes sprinting towards you, what can you do? Even if you have your shotgun out, it's impossible to get within one-shot range.

Gunslinger activates Golden Gun, what can you do?

Warlock jumps in the air and fires a Nova Bomb, what can you do? Jumping only works if you jump before the super even activates because the radius is huge.

Even with Blade Dancers, shotguns usually doesn't kill them in one hit (assuming their shield is full). Unless there's help, once again there's nothing that can be done.

I'm still doing pretty well, mainly because Shotguns and Hand Cannons are OP, but it kills the experience when I run into a super and there's nothing I can do.
 
Incorrect.

Wrong be better than the blade dance. Be a better Lukas.

Again, big margin between skill and game hax. I know exactly how to use supers, my point is, there's nothing you can do if you run into a Warlock with Nova Bomb or a Titan with Fist of Havoc. You will die 99% of the time.

Position yourself better. You should be aiming to keep Titans as far away from you as possible for most of the game.

Titan with a super comes sprinting towards you, what can you do? Even if you have your shotgun out, it's impossible to get within one-shot range. That's your issue, you're trying to get within one shot range. Back up and hit them with your primary to try and keep out of their range, especially if that primary is an exotic hand cannon.

Gunslinger activates Golden Gun, what can you do? Get to a spot where you have line of sight on them before they have on you. Corners work well because you can one shot them depending on the area.

Warlock jumps in the air and fires a Nova Bomb, what can you do? Jumping only works if you jump before the super even activates because the radius is huge. This is hard because Nova Bomb is super effective, but you can try and jump out of the immediate zone into the splash.

Even with Blade Dancers, shotguns usually doesn't kill them in one hit (assuming their shield is full). Unless there's help, once again there's nothing that can be done. Again backing up does wonders if they are far back enough. I've used blade dance before and people have ran like bitches for the duration of the super. To say nothing can be done is defeatist and frankly a little stupid.

I'm still doing pretty well, mainly because Shotguns and Hand Cannons are OP, but it's still frustrating when I run into a super and there's nothing I can do.

You can do stuff, it sounds like you're doing everything possible to hand kills to people with supers though. Now you'll still die to Supers a lot, everyone does. Saying that you can't do anything at all every time makes it seem like you're not good at the game. There's skill in avoid supers as much as there is in using them.
 
Again, big margin between skill and game hax. I know exactly how to use supers, my point is, there's nothing you can do if you run into a Warlock with Nova Bomb or a Titan with Fist of Havoc. You will die 99% of the time.


But I'm not whinging about Blade Dancers this time.

Titan with a super comes sprinting towards you, what can you do? Even if you have your shotgun out, it's impossible to get within one-shot range.

Gunslinger activates Golden Gun, what can you do?

Warlock jumps in the air and fires a Nova Bomb, what can you do? Jumping only works if you jump before the super even activates because the radius is huge.

Even with Blade Dancers, shotguns usually doesn't kill them in one hit (assuming their shield is full). Unless there's help, once again there's nothing that can be done.

I'm still doing pretty well, mainly because Shotguns and Hand Cannons are OP, but it kills the experience when I run into a super and there's nothing I can do.
I agree with that - any super bar a arc blade (or probably radiance) is basically an unavoidable death. I said this last time we debated supers. The range on fist of havoc and nova bomb is usually ridiculous too. There's not a lot to counter it.
 
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