Blacky
The King
- May 9, 2006
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Thinking I will restart FO3
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How does one clock up that many hours? Multiple play throughs?Well, two weeks ago having clocked 797 hours and nearing the finish of Far Harbour's MQ, I just...stopped playing. I'm all fallouted out. The urge is gone, Skyrim is beckoning hard, I need TES 6 now
How does one clock up that many hours? Multiple play throughs?
Thinking I will restart FO3
What's wrong with Windows 10?I tried that, but Win 10...
What's wrong with Windows 10?
You can add code to bring it back to twoWell, FO3 was going alright for me on Win 7 after I did the ini. change for multi core, but after upgrading to win 10 it crashes reliably a moment after loading. I haven't bothered to investigate yet
You can add code to bring it back to two
Dual Core processors instead of QuadBring what back to 2?
Dual Core processors instead of Quad
It worked for me when I had these issues
Ive been solving a fair few missions without violence. Ive pumped a few points into my charisma and managed to find peaceful solutions.1. FO4 is more combat based. I recall being able to resolve some things in FO3/NV without guns. This seems to be gone in FO4.
A few side missions (Silver shroud) have brought this in. Nice.2. I recall more humour and absurdity in FO3/NV. Like the lil stabber mini game or the Elvis impersonator factions. Does humour play a role in FO4?
The more perks I get, the more the RPG shines through. I've forgotten the intricacies of previous FO perk systems, but at this stage it feels simpler wthout losing anything,3. The special tree in FO4 has been simplified, which wasnt a bad thing on the face of it. But it seems to have taken out some fun stuff. In NV, you could increase skills (as distinct from the SPECIAL tree) by doing stuff. For example I could pick some difficult locks or nail some tough dialogue choices while being at a low overall level because I had worked at those particular skills. Now I noticed some of those tasks are locked off because I havent pumped skill points into it. It just seems more orthodox like a Far Cry type of series and stripping away some of the RPG stuff.
Shame it's gone.4. Why is karma gone? It had some nice effects.
I finally finding time to start playing this game. I keep on finding that I go and clear a location of enemies just to go back to collect everything not nailed down to take to Sanctuary to scrap. Oddly I keep on running out of wood which is supposed to be the most common substance. Probably because I built a massive wall around Sanctuary.
There are a shitload of amazing stories buried in this game. Read the text logs and pay attention to the environment.