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Games Hattrick

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We had a 6-1 victory to make it two wins in a row. We'll more than likely finish 3rd or 4th which will be a good first up season.

If anyone wants a solid keeper I'll have to put mine up for sale. I'm $400,000 in debt and even with such limited staff I can't make any headway with our pitiful home ground attendances. :(
 
sainter said:
We had a 6-1 victory to make it two wins in a row. We'll more than likely finish 3rd or 4th which will be a good first up season.

If anyone wants a solid keeper I'll have to put mine up for sale. I'm $400,000 in debt and even with such limited staff I can't make any headway with our pitiful home ground attendances. :(

Should get 200-300k for the keeper, depends on what sort of form he is in. Hang tight though. Its very difficult starting out on hattrick as most people will say, but once things steady out financially it'll be ok. Heck, i've been playing 1 year and i'm only really just making a profit fortnightly.
 
Ed_Gein said:
Should get 200-300k for the keeper, depends on what sort of form he is in. Hang tight though. Its very difficult starting out on hattrick as most people will say, but once things steady out financially it'll be ok. Heck, i've been playing 1 year and i'm only really just making a profit fortnightly.

I'll list the keeper for $300k after the next league game. Hopefully I can get his form up from inadequate to passable. His TSI dropped from 4000 to 3750 the other day as well. I hope that it goes back to where it was. I don't want to sell him but I can't afford to keep paying $20k of interest each week. If I can get $300k for him and then replace him with a passable keeper for $50k - $100k things will be a lot better.
 
If worst comes to worst, you can stop investing in your youth acadamy for a while. Just until you get back on your feet and are able to afford it again.
 

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Ed_Gein said:
If worst comes to worst, you can stop investing in your youth acadamy for a while. Just until you get back on your feet and are able to afford it again.

I haven't invested in that since my second week in the game. :(

Most of the people who started at the same time as me are better off financially because they sold some of their existing players and spent a little less on trainees. I just fired the players who weren't good enough and kept the passables and solids. I know I have to sell one or two of them now.

Things are going along OK though. I've won 2 league games in a row, my sponsors are delirious and supporters are high on life. The amount of supporters are increasing by around 18 each week. On paper I should win at least the next 3 matches so hopefully the sponsors and supporters will remain happy and I can keep increasing the supporter base as quickly as possible.
 
Can somebody tell how the hell i work out when my players pop using HAM?
When i load up the player data, it says 0% for everything training skill, and it has single digit numbers for the player ratings etc.
 
sainter said:
Most of the people who started at the same time as me are better off financially because they sold some of their existing players and spent a little less on trainees. I just fired the players who weren't good enough and kept the passables and solids. I know I have to sell one or two of them now.

Got to be a wheeler-deeler. Get them in, pop them, and then get in new guys. Even with a solid keeper you should sell every 12 months. If you buy a 19 year old and sell him at 20 you will get most of your money back because he is still trainable for someone. Keep him to 25 and you lose money.


sainter said:
Things are going along OK though. I've won 2 league games in a row, my sponsors are delirious and supporters are high on life. The amount of supporters are increasing by around 18 each week.

Do you have the full 10 spokesmen?
 
RoosterLad said:
Can somebody tell how the hell i work out when my players pop using HAM?
When i load up the player data, it says 0% for everything training skill, and it has single digit numbers for the player ratings etc.

The ratings being single digits is just a setting. Most people find dealing with rating like passable/solid/excellent a little awkward. Especially remembering what is what.

So instead passable=6, solid=7, excellent=8. That is why all your ratings are single digits.

The numbers make things easier to understand.

As for getting it to work.

1. Install HAM.
2. Every week use the menu options to download Team Data and Match Data.
3. Double-click on a player and it will show you how many weeks training he has had for a skill - and a guestimate to when he will pop.

HAM only becomes meaningful after a little while. When you first set it up it can't know whether your player is at 6.1 or 6.9 for passing. After he pops to 7.0 then it can better calculate when he is due to go to 8.0.

Equally unless you download every week, HAM can't know what you trained in any week. It also needs to download all the matches so it can figure out who played and who gets training.
 
Weaver said:
Got to be a wheeler-deeler. Get them in, pop them, and then get in new guys. Even with a solid keeper you should sell every 12 months. If you buy a 19 year old and sell him at 20 you will get most of your money back because he is still trainable for someone. Keep him to 25 and you lose money.

Reminds me of 'Arry too much.

Do you have the full 10 spokesmen?

At the moment I'm heavily in debt ($400,000) so I don't have many staff at all. This is what I've got at the moment.

Goalkeeping Coaches: 1
Assistant Coaches: 5
Sport Psychologists: 0
Spokespersons: 3
Economists: 1
Physiotherapists: 1
Doctors: 1

I was going to ask you if it was worth buying a few more physios. I've just lost my second trainee in the last few games for three weeks. I can put up with being in debt for the time being but if I'm starting to lose trainees on a regular basis I'd prefer to get more physios in.
 
I believe having 9 assistant managers and 1 goalkeeping coach is mandatory or else you dont get full effect of training your youth players. Also, it will take longer for you players to level up and the longer it takes, the more debt you fall into. If you get them to level up quicker, the quicker you can sell a couple for a profit to build up some $$$. Dont quote me on it, but i think Weaver should fill you in on it.
 
Ed_Gein said:
I believe having 9 assistant managers and 1 goalkeeping coach is mandatory or else you dont get full effect of training your youth players. Also, it will take longer for you players to level up and the longer it takes, the more debt you fall into. If you get them to level up quicker, the quicker you can sell a couple for a profit to build up some $$$. Dont quote me on it, but i think Weaver should fill you in on it.

I read some advice on the newbie conferences that suggested to another team in debt to have a similar structure to the one I have. Apparently the way the assistant coaches work I'm still getting around 96% of the training. 1 assistant gives you 50%, 2 gives 75%, 3 87.5%, 4 93%, etc.

I'm happy to accept any advice though. Your original advice in this thread helped me to set up a training program days after I joined hattrick which was a great help.
 
sainter said:
I read some advice on the newbie conferences that suggested to another team in debt to have a similar structure to the one I have. Apparently the way the assistant coaches work I'm still getting around 96% of the training. 1 assistant gives you 50%, 2 gives 75%, 3 87.5%, 4 93%, etc.


Oh ok excellent, i knew it was structured like that, but i didn't think it was as high as 96% for 5 coaches.
 
Ed_Gein said:
Oh ok excellent, i knew it was structured like that, but i didn't think it was as high as 96% for 5 coaches.

I fiddled around with the amount of coaches on Hattrick Organiser and a few of the players will pop 1 week earlier. Once my economic outlook has improved I'll definitely go back to the 9 assistants.

Do you think it's worth buying 2 or 3 more physios?

I can't afford to keep losing trainees for +3 weeks.
 

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Weaver said:
All the staff display diminishing returns. It basically means that hiring an extra five physios won't double their contribution, but probably increase it by 20-30%.

If you can afford 10 physios hire them. If you can't you are probably better off carrying an injury or two and saving the salary.

Doctors are only good to you if you have players injured. If no one is injured then the doctors wages are wasted money. If they are treating guys that are not important to your team, or are not trainees, then it is wasted money.

Dropping training intesity to 95% will probably help you a little more than the extra physios. The loss you get in training is probably more justifiable than the extra $20k (?) a week on the extra physios ... particualry if you are just starting out.

The other training intensity trick is that it can be used to 'spike' performance. Just before a big match (say a promotion game) drop it to 10% and sacrifice a week's training. Gives the team a nice one-off boost which might get you over the line.

This was the advice Weaver game me back on page 10 i think it was, i got ANOTHER injury in my friendly today, but i have lowered my training intensity to 97% but it doesnt kick in until tomorrow, i'll see how that goes. Maybe you could try that if you are getting more injuries than you can afford to allow.
 
I have always had 2 physios and to be honest I havent had an injury for the past 2 seasons. Not sure why.

If you want money you have to sell your players. Also you have to make money from your home games. How many seats do you have? Are you getting a full stadium each week?
 
Ed_Gein said:
This was the advice Weaver game me back on page 10 i think it was, i got ANOTHER injury in my friendly today, but i have lowered my training intensity to 97% but it doesnt kick in until tomorrow, i'll see how that goes. Maybe you could try that if you are getting more injuries than you can afford to allow.

That might be the next thing to try.

Borgsta said:
I have always had 2 physios and to be honest I havent had an injury for the past 2 seasons. Not sure why.

If you want money you have to sell your players. Also you have to make money from your home games. How many seats do you have? Are you getting a full stadium each week?

That's my problem. I'm in a crap division 6 league. There's only a couple of decent teams. I'm sitting in 4th and the teams below me are either inactive/new/have no idea. I've lowered my staff and wages to the extent that I only need crowd income of $80,000 every fortnight to make a profit. That's only a crowd of about 6000-8000 every week. Even less if I can play a friendly against decent opposition and my supporter base can increase by 18 players each update. I've had a full house or near full house against the two top teams and in the cup game but apart from that I can't draw more than 3000-4000 people. My supporters are high on life as well.

I'm sure I'll turn things around. Hopefully my keepers form changes to passable and I'll put him on the transfer list for $300,000 and see if I have bite. Then I can replace him with a passable keeper for $50,000 - $100,000 and the interest payments will stop killing me.

It's an addictive game. :thumbsu:
 
sainter said:
Goalkeeping Coaches: 1
Assistant Coaches: 5
Sport Psychologists: 0
Spokespersons: 3
Economists: 1
Physiotherapists: 1
Doctors: 1

Spokespersons tend to pay for themselves a few times over. I'd say that is some of your problem right there.

Not only do they keep your sponsors happy and maximise your sponsor income, but they also keep your supporter spirits up which means your fan club grows faster, which means your crowd size grows quicker, which means you get out of debt faster.

IMHO - Step 1 on getting a new Hattrick team - sign up 10 spokesmen and never touch this 'setting' again as long as you play.
 
sainter said:
I'm sure I'll turn things around. Hopefully my keepers form changes to passable and I'll put him on the transfer list for $300,000 and see if I have bite. Then I can replace him with a passable keeper for $50,000 - $100,000 and the interest payments will stop killing me.

You could also consider youth-pulling a keeper. You'd be a chance of getting your passable for almost free.

If you are playing bots and inactives you could also consider 'cheating'. Play your coach as keeper, or some outfielder. Sure he is a rubbish keeper but you'll probably still win anyway. Then buy your passable (or solid) keeper when you actually need him.
 
Weaver said:
Spokespersons tend to pay for themselves a few times over. I'd say that is some of your problem right there.

Not only do they keep your sponsors happy and maximise your sponsor income, but they also keep your supporter spirits up which means your fan club grows faster, which means your crowd size grows quicker, which means you get out of debt faster.

IMHO - Step 1 on getting a new Hattrick team - sign up 10 spokesmen and never touch this 'setting' again as long as you play.

My sponsors are delirious and my sponsor income seems to be increasing by $2000 every week. Are you sure I won't lose money adding another 7?
 

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Weaver said:
The ratings being single digits is just a setting. Most people find dealing with rating like passable/solid/excellent a little awkward. Especially remembering what is what.

So instead passable=6, solid=7, excellent=8. That is why all your ratings are single digits.

The numbers make things easier to understand.

As for getting it to work.

1. Install HAM.
2. Every week use the menu options to download Team Data and Match Data.
3. Double-click on a player and it will show you how many weeks training he has had for a skill - and a guestimate to when he will pop.

HAM only becomes meaningful after a little while. When you first set it up it can't know whether your player is at 6.1 or 6.9 for passing. After he pops to 7.0 then it can better calculate when he is due to go to 8.0.

Equally unless you download every week, HAM can't know what you trained in any week. It also needs to download all the matches so it can figure out who played and who gets training.


Thanks for the advice, i didnt realise you could double click on a player! When i check out their individual "Training" screen it is blank? am i not training them at all or what? or is it because i dont download and save the info every week?
 
sainter said:
Goalkeeping Coaches: 1
Assistant Coaches: 5
Sport Psychologists: 0
Spokespersons: 3
Economists: 1
Physiotherapists: 1
Doctors: 1

Look at bringing in some shrinks if you can - they are all important for maintaining your TS for as long as possible in between games and also keep player confidence up, but if you're in a soft league this isn't as important.

FYI, mine is:

Goalkeeping Coaches: 0 (hiring one to maintain keeper form is bollocks. If you play your keeper regularly he'll maintain a form curve like any other player)
Assistant Coaches: 10 (maximum bang for your training buck)
Sport Psychologists: 10 (see advice above)
Spokespersons: 10 (see weaver's advice)
Economists: 7 (i usually keep them on hand regardless of actual balance. firing and re-hiring them costs two week's wages so I don't bother)
Physiotherapists: 10 (I train at 100%)
Doctors: 10 (I train at 100% and I tend to suffer injuries to key players more often than most - so rather than firing and hiring I just keep them on hand always)
 
RoosterLad said:
Thanks for the advice, i didnt realise you could double click on a player! When i check out their individual "Training" screen it is blank? am i not training them at all or what? or is it because i dont download and save the info every week?

You need to dowload the info and matches every week, or at least most weeks - a missed week or two will just make it innacurate, but still show stuff.

Other than that I don't really know what the problem might be.
 
dyertribe said:
Look at bringing in some shrinks if you can - they are all important for maintaining your TS for as long as possible in between games and also keep player confidence up, but if you're in a soft league this isn't as important.

FYI, mine is:

I have

GK coach - 1 (bit of a luxury but effect of first GK coach is greater than the 10th assistant coach).
Assistant coaches - 9
Phsychologists - 10 (I am losing games so need them - if you are winning heaps the can push your confidence too high and cost you).
Spokespersons - 10 (keep membership up because I am losing, and sponsor income keeps me afloat).
Economists - 4 (I rarely keep cash for long, so often have 0)
Physios - 10 (train at 100% and take your chances)
Doctors - 40 (bloody goalkeeper and his sicknote). Normally I have 1 or 2. Not worth sacking them all, but I don't carry them either.
 
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