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Table top footy games.

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I'm working on a little project and I'm wondering if anyone has any table top, pen and pencil, dice or other games with a footy theme they'd like to share.

There's the standard flick something across the desk through someone's fingers held up like goal posts.

Anything else you've played?
 
Footy Dice

Equipment: 1 6 sided die

Take turns rolling a die every 2 minutes.
Whenever someone rolls a 6 they get 6 points
Whenever someone rolls a 1 they get 1 point
Repeat for three hours.

THE EXCITING BIT
When the three hour timer is up yet someone is only 6 points or less behind they are allowed an extra roll for an intense 'after the siren' shot!
 

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Footy Dice

Equipment: 1 6 sided die

Take turns rolling a die every 2 minutes.
Whenever someone rolls a 6 they get 6 points
Whenever someone rolls a 1 they get 1 point
Repeat for three hours.

THE EXCITING BIT
When the three hour timer is up yet someone is only 6 points or less behind they are allowed an extra roll for an intense 'after the siren' shot!


For added excitement if anyone rolls a 3 twice in a row jack watts takes an intercept mark
 
I'm working on a little project and I'm wondering if anyone has any table top, pen and pencil, dice or other games with a footy theme they'd like to share.

There's the standard flick something across the desk through someone's fingers held up like goal posts.

Anything else you've played?

something like this ?

$T2eC16VHJFwFFZ7pN9(BBSIYfSIC7Q~~60_3.JPG
 
Footy Dice

Equipment: 1 6 sided die

Take turns rolling a die every 2 minutes.
Whenever someone rolls a 6 they get 6 points
Whenever someone rolls a 1 they get 1 point
Repeat for three hours.

THE EXCITING BIT
When the three hour timer is up yet someone is only 6 points or less behind they are allowed an extra roll for an intense 'after the siren' shot!
Love it :D
 
Grab a book that has at least 400 pages.

Toss a coin to see who gets allocated the left page of the book for the first quarter, then alternate for the other quarters.

First player opens book to say page 256- the last digit represents goals scored and the first 2 digits added up for behinds scored. Player 1 therefore scores 6 7 43 for the first quarter.

Second player then opens book to page 135 - score is 5 4 34 for the first quarter.

Continue the other 3 quarters the same way.
 
Rememebr in school a game on pen and paper. Draw an oval, draw a dot for your players. Then put your finger on top of the pen and push down so it slides in the direction you want. The player the pen mark was closest to had possession, if it went through the posts it was a goal/point. Free kick for out of bounds. Was good time wasting fun at school.
 
Rememebr in school a game on pen and paper. Draw and oval, draw a dot for your players. Then put your finger on top of the pen and push down so it slides in the direction you want. The player the pen mark was closest to had possession, if it went through the posts it was a goal/point. Free kick for out of bounds. Was good time wasting fun at school.

We used to do this, except with a race track. Draw the track, take it one flick at a time, first person across the line wins. If you go out of bounds it's a pen length penalty (like a drop in golf). Good times. Never saw it as a footy game though

Sent from my GT-N7000 using Tapatalk 2
 
Rememebr in school a game on pen and paper. Draw and oval, draw a dot for your players. Then put your finger on top of the pen and push down so it slides in the direction you want. The player the pen mark was closest to had possession, if it went through the posts it was a goal/point. Free kick for out of bounds. Was good time wasting fun at school.


We did similar but without players, just took turns from where the pen mark ended, good fun
 
We used to do this, except with a race track. Draw the track, take it one flick at a time, first person across the line wins. If you go out of bounds it's a pen length penalty (like a drop in golf). Good times. Never saw it as a footy game though

Sent from my GT-N7000 using Tapatalk 2

Get a pen that would create the longest pen mark and win in Black Caviar style.
 

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There was an AFL board game in the early 1990s. It had a cardboard top that you laid out with 18 holes in it (based on the positions of the ground). You then filled out the team sheets for both teams and slid it under, lining it up with the holes. The board was divided into grids. There was a plastic football that you flipped for "home" and "away" teams and whichever side it landed on, they got possession.

I can't remember how it was determined how you moved on the grid (maybe cards?), but you normally moved two slots (three if you had the wind).

Anyone remember this?
 
There was an AFL board game in the early 1990s. It had a cardboard top that you laid out with 18 holes in it (based on the positions of the ground). You then filled out the team sheets for both teams and slid it under, lining it up with the holes. The board was divided into grids. There was a plastic football that you flipped for "home" and "away" teams and whichever side it landed on, they got possession.

I can't remember how it was determined how you moved on the grid (maybe cards?), but you normally moved two slots (three if you had the wind).

Anyone remember this?
Yep.

Roll the dice:
1 = pick up a tackle card
2 = move one square adjacent (handball)
3 = move one square diagonal
4 = move two squares in a row (kick)
5 = move two squares diagonal

Can't remember what six was.
Quarter length was determined by number of scoring shots.
 
Get a pen that would create the longest pen mark and win in Black Caviar style.

When the Uni-ball pen came out, I was unbeatable until others cottoned on. I honestly think pen technology kicked off as a result of pen footy.
 
Rememebr in school a game on pen and paper. Draw an oval, draw a dot for your players. Then put your finger on top of the pen and push down so it slides in the direction you want. The player the pen mark was closest to had possession, if it went through the posts it was a goal/point. Free kick for out of bounds. Was good time wasting fun at school.

I remember that one. We'd do it in a battlefield type game too where you got different units, if one was hit you'd lose it.
 
I had forgotten about pen footy. I used to have the 'Up There, Cazaly' game - the football piece is lingering somewhere. I think I have another old footy game in a box somewhere that I've never played. I'll check. I'm expecting pen footy to still come up trumps though.
 
I have one where the oval is divided into lots of squares. About 40% are marked off as free kicks where possession automatically goes to one or the other team depending on the square. Then there are 18 counters per side for players.

Team with the ball rolls dice - two normal dice and one directional dice. The direction would be forward, right forward or left forward (no backwards retention of possession). If you had a right forward move and rolled a 2and4 you could choose 2 forward and 4to right or vice versa. After each roll the attacking player could move 3players but defender couldn't move.

If the ball landed on your player or your free kick you could roll again. If space is empty it was coin toss to determine who had possession.
 

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When I was little I invented a really shitty and boring 1-player football score simulator. You'd roll 2 dice per quarter per team; one for goals and one for behinds. You could simulate an entire season in an afternoon if you were particularly sad and friendless.

Obvious flaws mean that scores top out at 24 goals 24 behinds, and good teams had no weighting over the shitty ones.*

Also invented a cricket game where each batsman rolled a die per ball faced. each number represented the number of runs they made and 5 was out. THERE WERE NO DOT BALLS EXCEPT THE ONES THAT HAPPENED IN YOUR IMAGINATION.

Dad got excited and thought his little boy was going to become a famous board game inventor. I still remember his vicarious dreams being shattered when he caught me jerking off to Jet from Gladiators that one time.

Also invented a game where I rated the girls in college on physical beauty on a number of parameters, eg legs, chests hips etc etc. They payoff to that game is not really appropriate for the big footy main board of course.

*****************

Chief you should invent a pokemon or magic style trading card battle game where you have to make a deck midfield forward and back lines etc with coach modifiers. that way you can sell a bunch of packs to idiot children and people like me who would pay cash money for it.

*crows got to roll an extra die if they were losing.
 
There was an AFL board game in the early 1990s. It had a cardboard top that you laid out with 18 holes in it (based on the positions of the ground). You then filled out the team sheets for both teams and slid it under, lining it up with the holes. The board was divided into grids. There was a plastic football that you flipped for "home" and "away" teams and whichever side it landed on, they got possession.

I can't remember how it was determined how you moved on the grid (maybe cards?), but you normally moved two slots (three if you had the wind).

Anyone remember this?

Was this it?

pic72337_md.jpg
 
Yep.

Roll the dice:
1 = pick up a tackle card
2 = move one square adjacent (handball)
3 = move one square diagonal
4 = move two squares in a row (kick)
5 = move two squares diagonal

Can't remember what six was.
Quarter length was determined by number of scoring shots.
Thing would be making a game that wasn't too long to play, but which gave you a feel for a four-quarter game.
 
When I was little I invented a really shitty and boring 1-player football score simulator. You'd roll 2 dice per quarter per team; one for goals and one for behinds. You could simulate an entire season in an afternoon if you were particularly sad and friendless.

Obvious flaws mean that scores top out at 24 goals 24 behinds, and good teams had no weighting over the shitty ones.*

Also invented a cricket game where each batsman rolled a die per ball faced. each number represented the number of runs they made and 5 was out. THERE WERE NO DOT BALLS EXCEPT THE ONES THAT HAPPENED IN YOUR IMAGINATION.

Dad got excited and thought his little boy was going to become a famous board game inventor. I still remember his vicarious dreams being shattered when he caught me jerking off to Jet from Gladiators that one time.

Also invented a game where I rated the girls in college on physical beauty on a number of parameters, eg legs, chests hips etc etc. They payoff to that game is not really appropriate for the big footy main board of course.

*****************

Chief you should invent a pokemon or magic style trading card battle game where you have to make a deck midfield forward and back lines etc with coach modifiers. that way you can sell a bunch of packs to idiot children and people like me who would pay cash money for it.

*crows got to roll an extra die if they were losing.

Best post ever
 
When I was little I invented a really shitty and boring 1-player football score simulator. You'd roll 2 dice per quarter per team; one for goals and one for behinds. You could simulate an entire season in an afternoon if you were particularly sad and friendless.

Obvious flaws mean that scores top out at 24 goals 24 behinds, and good teams had no weighting over the shitty ones.*

Also invented a cricket game where each batsman rolled a die per ball faced. each number represented the number of runs they made and 5 was out. THERE WERE NO DOT BALLS EXCEPT THE ONES THAT HAPPENED IN YOUR IMAGINATION.

Dad got excited and thought his little boy was going to become a famous board game inventor. I still remember his vicarious dreams being shattered when he caught me jerking off to Jet from Gladiators that one time.

Also invented a game where I rated the girls in college on physical beauty on a number of parameters, eg legs, chests hips etc etc. They payoff to that game is not really appropriate for the big footy main board of course.

*****************

Chief you should invent a pokemon or magic style trading card battle game where you have to make a deck midfield forward and back lines etc with coach modifiers. that way you can sell a bunch of packs to idiot children and people like me who would pay cash money for it.

*crows got to roll an extra die if they were losing.


JAKE! *faps*
 

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