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Werewolf The Multi-Wolf Batch

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Well I seered MWPP as villager who died villager. Unless I can be right some time and wrong others.
Sorry, I was thinking because of his seers (and forgot that MWPP was actually dead), but that makes sense. I'm thinking that Mafia tried to roleblock IMS last night, but failed, so Dero used that as his "seer", because the Doctor probably saw that as confirmation he was the seer/fake seer.

Dero please, SM, because boo seered him as the roleblocker.
 
You realise I know you can't be the fake seer yeah?
Well Dingster confirmed that he was a villager so it looks a lot like I am the real seer. I reckon you being a WC jobe is less likely which probably makes you evil. Going by the approach, possibly the cub?
 

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Is it not possible we have two seers?

If it's role set two there are two Seers - plus a vig and a wildcard - so if the wildcard was a vig it could be set two.

It could also be set one again with a wc vig and one of you being real seer and the other fake.

If it's set one there is no role blocker which means the doctor protection would have prevented Dero's seer.

I think I was right the first time yesterday - changing to outright lynch someone twice yesterday quite late was very suss - NaturalDisaster please SM
SM did you not get this vote? No like react. INvalid?
 
Dero and Boncer - if you're going to fake claim a role, at least know how it works.....


Both of you have not realised that the fake seer is able to also receive correct results.
 
Dero and Boncer - if you're going to fake claim a role, at least know how it works.....


Both of you have not realised that the fake seer is able to also receive correct results.
Pretty easy to settle it... Just get the vig to have a crack at me and all will be sweet.
 
SM if a seer has doc protection and the vigilante hits them, does the vigilante wind up in a PM with them or not?

They do. It is the act of targeting that the joining goes off, protection has no impact.
 
Is it not possible we have two seers?

If it's role set two there are two Seers - plus a vig and a wildcard - so if the wildcard was a vig it could be set two.

It could also be set one again with a wc vig and one of you being real seer and the other fake.

If it's set one there is no role blocker which means the doctor protection would have prevented Dero's seer.


SM did you not get this vote? No like react. INvalid?

Sorry I had counted it but not liked it.
 
Rule set 3 allows the possibility of both of you being fake seers who sometimes get correct results. However boncer could also be the original fake seer and Dero could be a wildcard real seer so it's a terrible idea to lynch either of you today.

Looks like SM has finally clarified my question, so we can definitely let the vigilante sort this out over the next couple of nights.
 

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Yeah it was the turning point.

I wonder if Southgate will keep Grealish on the bench as an ‘impact sub’ against the wishes of every Englishman.
Its the defining question of this WW game really.
 
Its the defining question of this WW game really.

Dunno why everyone else keeps talking about seers tbh when they could be talking about Sterling.
 
A lot to catch up on. But I think LiterallyNobody was on the mark earlier today. These games I am an easy lynch target as a villager and the evil bastards know it!!! Because apparently I am "easy to read" when I am evil, despite the village getting wrong 4 games in a row now.

I like to pull out the evil bastard that jumps on any sort of bandwagon, so lock in Rask for me thanks SM
 
Dunno why everyone else keeps talking about seers tbh when they could be talking about Sterling.
The soccer chat strat also boosts your post count so in a couple days time people won't think you've been lurking to avoid suspicion. Its fool proof.
 
The soccer chat strat also boosts your post count so in a couple days time people won't think you've been lurking to avoid suspicion. Its fool proof.

Curses, it’s almost as if I didn’t do that with chess in a previous game.

Want to talk about chess?
 

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Welcome to Multi-Wolf, a game in which even the rules themselves are unknown. Without knowing the roles on the table, how on Earth will you figure out who the evil are?

Basic Rules:
At the beginning of the game each player is given a 'role' at random and in secret (via PM) by the moderator.

The aim of the Villagers is to identify and kill all of the Mafia and the Werewolves before the evil factions can kill enough villagers so that (# of e.g. Werewolves = # of Villagers). Only one faction can win.

How are players killed?
Each 'turn' of the game will last approximately 24 hours and also represents one 'day' of game time, thus a game will go on for several days before it is concluded. There are two 'phases' to every turn of the game;

Night Phase (9:00pm – 9:00am):When evil factions secretly decide among themselves, via PM communication, which Villager (one per night) that they shall kill and then inform the moderator via PM. Others with a Night action also enter their actions now via PM to the Mods. Decisions for the night phase are to be in no later than 11pm.

Day Phase (9:00am – 9:00pm):After the results of Night actions have been announced, everybody, Villagers, Mafia, and Werewolves discusses and ultimately votes publicly in the game-thread upon which player (one per day) that they shall lynch and kill. Votes for the day phase are to be in no later than 7pm.

Obviously during the day the Villagers will want the group to vote for and lynch an evil player, whilst the evil players themselves will want not to be lynched; herein lies the fundamental strategy of the game:
Can the villagers identify the evildoers whilst at the same time convincing the rest of the group that they're not evil? And can the evildoers convince the group that they're not evil at all and thus avoid being lynched?

Werewolf Etiquette:

There are two main rules which everyone must follow in order for the game to run successfully;

DEAD PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game.

THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT WITHIN THE GROUPS LISTED BELOW
Except for the below-mentioned groups sending PMs between themselves, other forms of private communication concerning the game are not allowed.

Anyone caught sending screen captures of BigFooty Private Messages will be mod-killed without warning.

Anyone caught quoting PMs from the mods will be mod-killed without warning.


For this game we will be using the Reason for Lynching rule.

Voting:
During the Day Phase players must vote for whom to lynch, your vote must be formatted in bold like this: Player Name.

Upon the voting deadline (end of day-phase) the votes will be tallied by the moderator and whoever has received the most will be lynched and be out of the game: remember, once killed you cannot take further part; do not reveal your roles to anyone until the game has been concluded.

Failure to vote in two successive lynches will result in a mod-kill.

Any ties in voting will result in a coin toss.

In this game, unlike in normal Werewolf, there are three potential role sets. I will randomly select one set, and then delegate roles as a result of that selection. All win conditions are as normal - for evil factions they must be the last remaining evil faction, and equal the number of good players.

Players are strongly encouraged not to out other evil factions if they face death. Whilst I cannot make this an enforceable rule (as players will likely only do this when dying) all I can do is strongly encourage players not to go against the spirit of the game.

The Doctor will protect their target from seers, and attacks. All actions directed at that person will be blocked for that night only. They will not be immune from a lynch during the day.

At my discretion days will be sped up, however this will only occur if every player has voted, and the number of players is 10 or less. In this case, an hour grace period will be declared and then a Deadline will be declared. This is however at my discretion, and normal deadlines may still apply.

Role Set 1


Role Set 2


Role Set 3


Player List:
1. NaturalDisaster
2. Grand Uncle Horace - Villager
3. ZergMinion
4. MC Bad Genius
5. GREENESHOOTS
6. LiterallyNobody
7. MWPP - Villager
8. Barrybran
9. DERO
10. Dingster
11. Itsmyshow
12. Dank420
13. Jmoo Wan
14. Croweater 41 - Role Blocker/Mafia
15. Elton Johns Wig
16. Raskolnikov
17. Smeg Head
18. NinjaSwan - Flog
19. Boncer34
20. MannumPower - Vigilante
21. Chipmunk
22. Por_Please_Ya
23. Genghis Tron
24. PMBangers
25. The Filth Wizard
26. Omgfridge
27. DockerDen5215
28. Bovo - Villager
Just realised that the roleblocker died. I completely forgot.
 
Dero and Boncer - if you're going to fake claim a role, at least know how it works.....


Both of you have not realised that the fake seer is able to also receive correct results.
No I knew that.

However it has just been mentioned to me in SM games the fake seer gets the real result if their choice turns up dead. So it is very likely I'm the fake seer.

It's different to how I run my false seer and I've never had the role hence my confusion. All good. DERO I think we're seer buddies.
 

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Werewolf The Multi-Wolf Batch

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