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Werewolf - take 2..

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Hi Pals,

A few months back I ran a werewolf/mafia game on the board..

Given the little we have to talk about properly at the moment I wanted to see if people were keen for version 2.

I don't have a theme or set number of players yet, so this is simply to get people to confirm if they are interested. When i have what I think is enough I will sort the theme/roles.

The first game was here
https://www.bigfooty.com/forum/threads/werewolf-game-the-greatest-team-of-all.1146911/
For any interested...

Will post more about the game below




THIS LINK EXPLAINS IN SIMPLE TERMS HOW THE GAME WORKS IN A REAL LIFE SENSE.. SAME STUFF APPLIES BASICALLY
http://www.playwerewolf.co/rules/


It can seem pretty complex initially but it doesn't take a heck of a lot of effort to play and can be highly entertaining and addictive to play when you get into it. (It is often reffered to as mafia outside of this place if you have heard of it that way)

I will tried to put a spin on it that will appeal to all players.
The rules are listed below as follows.

We we have enough players a random generator will assign roles, those that have a role will be informed via PM, those in groups will be informed and included in the appropriate group PM.


Also I have cleared my Geelong related ignore list.... all players are welcome. The purpose of this is a chance to escape the petty infighting that has swept the place
ALSO MODS ARE WELCOME TO PLAY... ANY MENTION OF A MOD IN GAME REFERS TO THE PERSON RUNNING/MODERATING THE GAME

If interested simply confirm that you are IN in this thread.

THIS GAME HAS VARIOUS ROLES. PLEASE READ THE OP CAREFULLY.

Basic Rules:

At the beginning of the game each player is given a 'role' at random and in secret (via PM) by the moderator.


The aim of the Villagers is to identify and kill all of the Werewolfs before the evil faction can kill enough villagers so that (# of e.g. Werewolves = # of Villagers).

How are players killed?
Each 'turn' of the game will last approximately 24 hours and also represents one 'day' of game time,thus a game will go on for several days before it is concluded. There are two 'phases' to every turn of the game;

night Phase (8:00pm – 7:00am):When evil factions secretly decide among themselves, via PM communication, which Villager (one per night) that they shall kill and then inform the moderator via PM. Others with a Night action also enter their actions now via PM to the Mods. Decisions for the night phase are to be in no later than 7am.

Day Phase (7:00am – 8:00pm):After the results of Night actions have been announced, everybody, Villagers, and Werewolfs discusses and ultimately votes publicly in the game-thread upon which player (one per day) that they shall lynch and kill. Votes for the day phase are to be in no later than 8pm.

Obviously during the day the Villagers will want the group to vote for and lynch an evil player, whilst the evil players themselves will want not to be lynched;
herein lies the fundamental strategy of the game:
Can the villagers identify the evildoers whilst at the same time convincing the rest of the group that they're not evil? And can the evildoers convince the group that they're not evil at all and thus avoid being lynched?


Werewolf Etiquette:

There are two main rules which everyone must follow in order for the game to run successfully;

DEAD PLAYERS MUST LEAVE THE GAME
If you are killed at any point during the game then you are no longer allowed to participate although I will allow a farewell post, but that post cannot impact the remainder of the game.

THERE MUST BE NO PRIVATE COMMUNICATION BETWEEN PLAYERS EXCEPT WITHIN THE GROUPS LISTED BELOW
Except for the above-mentioned groups sending PMs between themselves, other forms of private communication concerning the game are not allowed.

Anyone caught sending screen captures of BigFooty of any kind in this thread will be mod-killed instantly with no warning.

Anyone caught quoting PMs from the mods will be mod-killed without warning.


For the day phase a reason for your lynch vote is required

Voting:
During the Day Phase players must vote for whom to lynch, your vote must be formatted in bold like this: Player Name.

For this game you may not vote NO LYNCH.

Upon the voting deadline (end of day-phase) the votes will be tallied by the moderator and whoever has received the most will be lynched and be out of the game: remember, once killed you cannot take further part; do not reveal your roles to anyone until the game has been concluded.
FAILURE TO VOTE IN 2 CONSECUTIVE DAY PHASES WILL RESULT IN BEING MODKILLED

Any ties in voting will result in both players being lynched.
 
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In

Edit: just went through the first game, looks like fun but a little complicated for me. I'll try wrap my head around it.
 
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Edit: just went through the first game, looks like fun but a little complicated for me. I'll try wrap my head around it.
If you can find the end of the game it is worth reading after that especially... people discussed it and i answered questions/gave advice on playing
 
This game is just too violent, can't everyone just be nice to each other.
 

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I'm going to be on the road back home today.. looking to get this happening over the next few days (or early in the new year)

Will sort out a theme and roles by tomorrow..

So gett committed to playing peeps.. want at least 10 more
 

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