mattsagunn
Draftee
- Sep 1, 2013
- 2
- 17
- AFL Club
- Hawthorn
- Other Teams
- Knicks, Chelsea
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People get chased down because they run in a straight line. Change it up.
Stop, arc around, fend them off and gain space.
There are better options than "get ball and sprint".
Sick of people who whinge about it. I have no trouble finding space with my runners. Only try it when they are the best option to attack.
Oh good, i'm not the only one. I have no problems breaking away with speedsters, when the situation permits. It's like everyone wants to just be able to handball to Dangerfield or Jetta and have them run the length of the ground untackled every single time.
I wonder if people complain about other games in the same way just because they can't figure them out. "GTA was shit because i kept dying in shootouts after running out of ammo." "GT5 sucked because the other cars would always beat me."
Yep and you should be happy about that, zac is a great player who makes his oponnent work hard and always works hard every week without the flair of other defenders. Josh is the same always works hard and just does the one percenters and if you guys don't want him I'd love to have him at freo( we should've got him under father/son anyway)So basically what you're saying is that Bootsma could develop into the new Zac Dawson.
I'll get the shotgun, someone bring Josh out back.
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You guys have it the wrong way around. I'm an Eagles fan, so only play as the Eagles. I get annoyed when I can chase down Rioli and Jetta as Selwood. Or can spoil Sandilands as anyone. When I finish season mode on the hardest difficulty and the top 10 tacklers in the AFL are all Eagles players, you know something is wrong, and it's these kinds of issues I hope are improved upon in AFL Live 2.
You can't deny the original is an absolute tackle-fest. The original has serious faults we should all be hoping are rectified in AFL Live 2, not spending our time defending them and coming up with ridiculous strawman arguments about Grand Theft Auto and Gran Turismo for some reason, and I'm sure Ross will be the first to agree. He's a big boy, he doesn't need you defending faults in his game.
Or Maybe Zac Dawson is the absolute most basic of players that is directed to glue himself to his opponent and punch because his basic skills are worse than that of an under-12. He is a worse Nick Maxwell.Yep and you should be happy about that, zac is a great player who makes his oponnent work hard and always works hard every week without the flair of other defenders. Josh is the same always works hard and just does the one percenters and if you guys don't want him I'd love to have him at freo( we should've got him under father/son anyway)
The AI is rubbish. On the hardest difficulty i would consistently smash teams by 15 goals. I understand its difficult to creat intelligent AI as the sport is too chaotic.
Granted Zac has made some mistakes but calling him basic is just silly, when zac runs out each week I know he's going to do the freo jumper proud as he always gives it his all and works hard. His job as a defender is to shut down his opponent and he does that well, I don't know what you'd expect from him. A huge part of freo's improvement over the last few years has been Zacs contribution to our backline lead by McPharlin and Johnson.Or Maybe Zac Dawson is the absolute most basic of players that is directed to glue himself to his opponent and punch because his basic skills are worse than that of an under-12. He is a worse Nick Maxwell.
I've had times when I've said the game was too easy but i then get an epic game where the Ai make me work hard for the win. ( I don't expect AFL Live 2 to be any harder)The trouble is I get more people telling us the AI is too hard than too easy... I think if you *know* footy then it's too easy, most people don't
We also made sure the AI didn't cheat to win, perhaps that was a mistake.
Well, you're definitely a Fremantle supporter.Granted Zac has made some mistakes but calling him basic is just silly, when zac runs out each week I know he's going to do the freo jumper proud as he always gives it his all and works hard. His job as a defender is to shut down his opponent and he does that well, I don't know what you'd expect from him. A huge part of freo's improvement over the last few years has been Zacs contribution to our backline lead by McPharlin and Johnson.
The trouble is I get more people telling us the AI is too hard than too easy... I think if you *know* footy then it's too easy, most people don't
We also made sure the AI didn't cheat to win, perhaps that was a mistake.
Biggest problem for me in AFL Live was that the same thing worked every time. It became too easy to kick goals, all you had to do was the same thing. With that said, that goes for basically every sports game in existence.You did well enough, if thats the case.
I only play online anyway, which can be challenging as it is.
Improving the opponents AI would be a waste of time, however improving non controlled team mates AI would be awesome. Frustrating when you create a loose man for him to then start running away from the contest.
We also made sure the AI didn't cheat to win, perhaps that was a mistake.
Charging for kicks is annoying, but even FIFA has that issue.They never have to charge up their kicks for goal on the run.
Charging for kicks is annoying, but even FIFA has that issue.
AFL Live had faults, sure, however it is a video game and so needed balance, you can't have players just running away and beating everyone because of their stats alone, if I want to win a flag with Melbourne then I need to be able too. The AI is notoriously difficult to code in AFL, so many variables to consider, despite what people have posted about our AI, in my opinion the AI and resultant positioning in AFL Live is it's strongest feature. I certainly look forward to your comments on the AI in AFL Live 2 (I am yet to see anything other than the screenshots and trailer myself).
I know from the number of games played online that people got good value for their money with AFL Live and am content with what we produced. It is the best AFL game to date of that I am sure.
You did well enough, if thats the case.
I only play online anyway, which can be challenging as it is.
Improving the opponents AI would be a waste of time, however improving non controlled team mates AI would be awesome. Frustrating when you create a loose man for him to then start running away from the contest.
Probably because they're both AFL games.Some of the gameplay in the afl live 2 trailer are similar to the afl wii trailer.
Haha, I was meaning the graphic are Similar in certain parts of the gameplayProbably because they're both AFL games.
The trouble is I get more people telling us the AI is too hard than too easy... I think if you *know* footy then it's too easy, most people don't
We also made sure the AI didn't cheat to win, perhaps that was a mistake.