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Multiplat Crysis 3

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The Crysis 3 Beta will be released on Jan 29th, available to everyone on the PS3, XBOX360 and PC platforms.

The beta is designed to give you a taste of the full Crysis 3 multiplayer experience, and help the development team collect your valuable feedback.

In the Crysis 3 Beta, you’ll be able to suit up, team up with your friends, level up to rank 10, and customize your Nanosuit with different weapons, attachments and suit modules.

There are two playable Beta Multiplayer Modes featured in the Beta:

Hunter Mode:
This multiplayer game mode is all about survival of the fittest. There are two teams, initially comprised of two permanently cloaked “Hunters”, and up to fourteen CELL troopers awaiting extraction. Each trooper slain respawns on the Hunter team to prey on their former allies, building to a frenetic climax. If any of the troopers survive the round, the hunters lose. Whichever way you play, Hunter Mode delivers a heart-pounding test of strategy and survival.

Crash Site Mode:
This multiplayer game mode is the ultimate King of the Hill type experience. An Alien dropship deploys a pod at random around the map. Players on each team must remain near the dropped pod in order to capture the zone and accumulate points. Each alien pod holds two shields players can utilize defensively as weapons. In addition, each Crash Site map will have a “Pinger”, a CEPH-constructed walking weapon of mass destruction. But be careful, other players can hijack the Pinger while you’re inside of it!

Beta Maps:
Museum - Roam the dark Ruins of Musem in downtown Manhattan and use the verticality to your advantage.
Airport - Close to the financial district, nature has taken over buildings and planes in this open fields area.

http://www.crysis.com/uk/crysis-3/beta

Hopefully they've fixed the matchmaking on console after the disaster that was Crysis 2 online.
 
After the shitfest that Crysis 2 was, I hope it's good.

Really? What didnt you like about it?

I thought it was a great shooter, looked sweet, controlled well and I like games when you feel like a total predator (with all the power ups etc).
 

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Really? What didnt you like about it?

I thought it was a great shooter, looked sweet, controlled well and I like games when you feel like a total predator (with all the power ups etc).
Most of it, tbh. It just got really boring, really fast. The story didn't entertain me at all. It felt like COD, but you were able to go invisible/extra strength.
Plus the multiplayer was horrible.
 
Really? What didnt you like about it?

I thought it was a great shooter, looked sweet, controlled well and I like games when you feel like a total predator (with all the power ups etc).

Compared to the original, the levels were tiny, the options of attack limited, those amazing destructive environments were gone and the multi-player was stripped down from a 32-player BF like mode with dedicated servers to peer-2-peer worthless shite that was DOA because no one wants to play CoD clone #9999. Also, it didn't push PC hardware in any real way until the tessellation/HD texture pack came out later down the line, and the way they implemented tessellation was lazy and needlessly resource intensive.

It wasn't a bad game, but it was disappointing.

edit: I have to give special mention to the story. Crysis 2 is still the only piece of media I have ever played/seen/read that made less sense having experienced the original than going in to the sequel blind. It was a mish-mash of sequel, re-boot and pick and choose ret-con's and it made no ****ing sense whatsoever.
 
Compared to the original, the levels were tiny, the options of attack limited, those amazing destructive environments were gone and the multi-player was stripped down from a 32-player BF like mode with dedicated servers to peer-2-peer worthless shite that was DOA because no one wants to play CoD clone #9999. Also, it didn't push PC hardware in any real way until the tessellation/HD texture pack came out later down the line, and the way they implemented tessellation was lazy and needlessly resource intensive.

It wasn't a bad game, but it was disappointing.

Fair enough, I dont play multiplayer nor did I ever touch the first one, in terms of comparisons to other shooters such as COD I thought it was much more enjoyable, though I have a strange taste in the fact I loved Turok and the old Ghost Recons which dont seem to be too popular.
 
The original was great, and the Warhead expansion even better. I was slightly disappointed with Crysis 2, especially after the greatness of the original, so I am hoping Crysis 3 will improve heaps on 2.
 
Really? What didnt you like about it?

I thought it was a great shooter, looked sweet, controlled well and I like games when you feel like a total predator (with all the power ups etc).
Played poor, controlled poor, the combat situations were just laughable (the attempts at making it 'stealth or action' and 'choose how you want to attack it' were terrible - Far Cry 3 showed how you do that stuff).

The powers were completely underutilised and very poorly balanced. 'Here's a situation where you're gonna be shooting a lot, but if you want to do that you won't be able to use your powers...fun!'.

I could go on, but then it'd be given too much time to such a pathetic game.
 
Played poor, controlled poor, the combat situations were just laughable (the attempts at making it 'stealth or action' and 'choose how you want to attack it' were terrible - Far Cry 3 showed how you do that stuff).

The powers were completely underutilised and very poorly balanced. 'Here's a situation where you're gonna be shooting a lot, but if you want to do that you won't be able to use your powers...fun!'.


I could go on, but then it'd be given too much time to such a pathetic game.

Looks like I'm on my my own with this one though I don't get "cant use powers while in combat" of course you could.
 
Looks like I'm on my my own with this one though I don't get "cant use powers while in combat" of course you could.
What, for about 3 seconds before any one of shooting, walking or sprinting happens and your powers are gone in an instant? The whole power balance was incredibly poor, tying so much to the one stamina bar, you're a friggen powersuited beast but you have to constantly make sure to stop every 5 seconds to make sure your suit is fully charged before making your next decision.

This is what sums up Crysis 2 for me. I chose to, whenever possible, go for the stealth option at any combat scenario. Not because it was the most fun, not because it was cool to do, not because it was the best option. But because I wanted to avoid any possible interaction with the enemy as I could, as that part was absolutely dreadful what with the horrible AI, lacklustre guns, stiff aiming and poorly designed battle enviroments.

And the stealth was really about just getting to the next part more than anything else still. The stealth part wasn't fun because of the horrible AI too.
 
I liked Crysis 2

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What, for about 3 seconds before any one of shooting, walking or sprinting happens and your powers are gone in an instant? The whole power balance was incredibly poor, tying so much to the one stamina bar, you're a friggen powersuited beast but you have to constantly make sure to stop every 5 seconds to make sure your suit is fully charged before making your next decision.

This is what sums up Crysis 2 for me. I chose to, whenever possible, go for the stealth option at any combat scenario. Not because it was the most fun, not because it was cool to do, not because it was the best option. But because I wanted to avoid any possible interaction with the enemy as I could, as that part was absolutely dreadful what with the horrible AI, lacklustre guns, stiff aiming and poorly designed battle enviroments.

And the stealth was really about just getting to the next part more than anything else still. The stealth part wasn't fun because of the horrible AI too.

Walking it depletes slowly, sprinting yes it did go down fast. I guess it was trying to implement tactical thought as in when the powers were in play. Again each to their own, I much preferred it to COD, Halo etc. However as said before the old Ghost Recons, then Far Cry 2 and now Far Cry 3 (add in Turok) are the FPS of choice.
 
It's not showing up on Origin yet for me. I'll try again once it hits midnight in the Eastern States.
 

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Gave the beta a go, I'm just going to link my Crysis 2 MP demo thoughts as they basically mirror what they are for this.

http://www.bigfooty.com/forum/threads/crysis-2.586543/page-5#post-20411184

I'll fix up a few things that I think need to be fixed and comment on some others.

Firstly, graphically it feels like there's been zero improvement. Framerate is still up and down, game looks average at best, lighting and shadows are messy.

The movement feels the same as Crysis 2, just 'off'. It's got an inconsistent heavy feel, where you run slowly, but vault fast. It just feels weird. Although the game as a whole does feel quicker, which I think ties into something I'll mention a little later.

The HUD and menu's, why are they basically the exact same as 2? Surely there could've been some slight alterations to colour or mapping or something? The colours they have don't really work as it is (the mini-map looks too washed out that half the colours blend in with each other).

Hipfire doesn't feel like it works consistently enough and I never get the feeling that when I'm using it, it's aiming where I want it to. Aiming down sights has that same inconsistency as it did in 2, where you're not quite sure if you're nailing the shots or not, although it does feel 'better'.

The 2 maps available felt more well made than in 2 though, they're smaller and more geared to close quarters combat as opposed to the one's in 2 that were overly large for the gameplay style.

That Hunter mode is ****ing woeful.

Are killstreaks still 'pick up the dogtags to get them activated'? If so, ditch it ffs, you barely get enough chances to get on killstreaks with how short the matches are, adding an extra having to pick up dog tags part just doesn't do anyone any good.

I had mostly red/orange bar games, but it didn't feel overly laggy.

Has gone from a no buy to a no buy. The game is just too mediocre, it's not doing anything outstanding or new to warrant a purchase.
 
I'd never played a Crisis in my life, but played the demo for this. It's not too bad really, i'd get it if i wanted an alternative to CoD with much better map design.
 

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