Remove this Banner Ad

Multiplat Mass Effect: Andromeda

  • Thread starter Thread starter gaskin
  • Start date Start date
  • Tagged users Tagged users None

🥰 Love BigFooty? Join now for free.

Status
Not open for further replies.
I dont know how they worked out the quarters, but going by the quote it works out to be.

Q1 April-June
Q2 July-Sep
Q3 Oct-Dec
Q4 Jan-March

Mass Effect 2 was a Jan release i think, and 3 was March. They could have N7 day as the start of a BETA or something.

Yeah that would make sense - Battlefield will surely be a Oct/Nov release?

I used to work for a US company and their Q1 started in Oct, but EA must be working different...weird.
 
Yeah that would make sense - Battlefield will surely be a Oct/Nov release?

I used to work for a US company and their Q1 started in Oct, but EA must be working different...weird.

EA is too good for normal Quarters. The post from the weekend had a late October release for Battlefield, so that should get announced soon.

Mass Effect would have a big drop of info at E3, and would have a decent segment in the Microsoft conference if they have the marketing deal.
 

Log in to remove this Banner Ad

This game should show Bethesda how to make an RPG for this generation, if The Witcher 3 hasn't shown that already.

after ME3 i have no faith in this IP going back to its RPG roots. this will be a pure Third person action action shooter with a few "RPG elements" ala far cry.
 
after ME3 i have no faith in this IP going back to its RPG roots. this will be a pure Third person action action shooter with a few "RPG elements" ala far cry.
As long as the story is rich, the characters engaging and the gameplay is fun, does it really matter?
 
This game should show Bethesda how to make an RPG for this generation, if The Witcher 3 hasn't shown that already.

That's a bit harsh on Bethesda.

Bioware make linear games in a pseudo open-world. I MUCH prefer the structure of a Bioware game, but I think with their first sort of attempt into open-world with Dragon Age: Inquisition, they failed to get the open-world stuff right. It was a lot of poor designed quests, the characters development got lost and the story made uninteresting.

I hope Mass Effect stays closer to its roots of linear planets, RPG mechanics and 3rd person shooting, rather than trying to make DA:I in space.
A lot of those areas were so lifeless.
 
As long as the story is rich, the characters engaging and the gameplay is fun, does it really matter?

never said it can't be a good game, i said it can't be an RPG. you can have all of those things in any game from a platformer to a racing game and they can be great games.

but their not RPG's i'm not saying andromedia can't or won't be good because its not an RPG i'm not saying the game is any lessor for not being an RPG. in fact i hope it will be, bioware have shown they can make great games which aren't RPG's with entries in this series. i'm simply saying i cannot see the Mass Effect series ever returning to its RPG roots.

they made that decision all the back with ME2, ME3 was a further refinement of it. the next game will no doubt follow that up again and move further away from where the series started. its neither good nor bad, its just different....... and certainly not an RPG.

But when we're talking about RPG of the year....... it absolutely does matter, if you don't have solid 'RPG' mechanics then you have no business placing such a game anywhere near the award.

a shit game that has solid RPG mechanics is a better fit for RPG of the year, then a great game that play's lip service RPG mechanics.
 
WTF you haven't even played any ******* ME games.

Also, It's EA. Corners will be cut.

I hadn't played a Fallout until FO4. This will be my first ME game so I'll be judging it without any previous gen nostalgia clouding my judgement. Just like I did with FO4.
 
never said it can't be a good game, i said it can't be an RPG. you can have all of those things in any game from a platformer to a racing game and they can be great games.

but their not RPG's i'm not saying andromedia can't or won't be good because its not an RPG i'm not saying the game is any lessor for not being an RPG. in fact i hope it will be, bioware have shown they can make great games which aren't RPG's with entries in this series. i'm simply saying i cannot see the Mass Effect series ever returning to its RPG roots.

they made that decision all the back with ME2, ME3 was a further refinement of it. the next game will no doubt follow that up again and move further away from where the series started. its neither good nor bad, its just different....... and certainly not an RPG.

But when we're talking about RPG of the year....... it absolutely does matter, if you don't have solid 'RPG' mechanics then you have no business placing such a game anywhere near the award.

a shit game that has solid RPG mechanics is a better fit for RPG of the year, then a great game that play's lip service RPG mechanics.
You could argue every story focused game is an RPG because you are role playing. If you mean customization of gear and stats ME3 and more of that than ME2 did
 
You could argue every story focused game is an RPG because you are role playing. If you mean customization of gear and stats ME3 and more of that than ME2 did

you could argue but you would be wrong, the term RPG comes from the old table top games its all about character development. mass effect 1 is a great example and it is by no means a hardcore RPG. everything from the get go is under your control what you want to focus on and level up in you start out weak and build your character up, the gameplay changes dramatically based on what class you play and what you level up in, you even unlock content based on how you build your character, what background they have, what class you are.

by mass effect 3 your progression is arbitrary, what matters is gunplay and health, everything is salad dressing which absolutely does not matter and you get penalised for deviating from playing the game the specific way it was clearly meant to be played. almost everything that made mass effect a unqiue RPG that meshed the boundaries between RPG and shooter was lost in favour of a shooter.

you can't just implementing a levelling system and call it an RPG.
 
you could argue but you would be wrong, the term RPG comes from the old table top games its all about character development. mass effect 1 is a great example and it is by no means a hardcore RPG. everything from the get go is under your control what you want to focus on and level up in you start out weak and build your character up, the gameplay changes dramatically based on what class you play and what you level up in, you even unlock content based on how you build your character, what background they have, what class you are.

by mass effect 3 your progression is arbitrary, what matters is gunplay and health, everything is salad dressing which absolutely does not matter and you get penalised for deviating from playing the game the specific way it was clearly meant to be played. almost everything that made mass effect a unqiue RPG that meshed the boundaries between RPG and shooter was lost in favour of a shooter.

you can't just implementing a levelling system and call it an RPG.
You can still pick a class in 3 and specialize in whatever you want for it. You still have the level trees from 1 (not as elaborate but they are still there and are decent and they have more split offs)

If gunplay matters as an Adapt in 3, I think you should restart as a soldier
 

Remove this Banner Ad

I hadn't played a Fallout until FO4. This will be my first ME game so I'll be judging it without any previous gen nostalgia clouding my judgement. Just like I did with FO4.

So basically you'll hate it because you're a hipster :P
 
You can still pick a class in 3 and specialize in whatever you want for it. You still have the level trees from 1 (not as elaborate but they are still there and are decent and they have more split offs)

If gunplay matters as an Adapt in 3, I think you should restart as a soldier

i don't think you play a lot of RPG's. as i said its not about picking an arbitrary class, its about how the character is built, the progression of the character. all of this is missing.

hell you just underlined my point. play as a solider, that's not what an RPG is about, its about choice. saying play as soldier to have the best experience, if I've played a engineer or an adapt since ME1 why should i change my play style? the answer is because the developer made a concious decision to focus on a specific type of play style and built the game up around it, tacking on features to try give it the same "feel" of ME1 whilst appealing to the shooter crowd.

that is exactly my point its the why its not an RPG, at its core an RPG is about choice not just in the decision you make but how you play the game.
moving away from an RPG doesn't affect the qaulity of the game it only means its not an RPG.

i have no idea why your trying to pretend its an RPG when its not, surely you don't think the game is some how "lesser" for not being an RPG?
 
ME2 and ME3 definitely began to force a "shoot guns first, use magic later" emphasis in the action scenes. As an Infiltrator I was limited to a Sniper Rifle and tech powers in part 1, but by the time the sequel turned up I had competency in all weapons and a heavy weapon as well that I didn't ask for but still found advantageous to use.
 

🥰 Love BigFooty? Join now for free.

ME2 was the best of the series, had a good story. and i never felt forced to use guns over powers at times. It might depend on what power you used.

ME2 was the start of it, it moved towards more gunplay but didn't force it. You absolutely could still build a tech and botic focused character........... ME3 however the same cannot be said, several standard builds became non viable on harder difficulties as they are pretty much useless.

you can still use powers in all 3 games, you as the games go on they become more and more token. But people need to understand the design changes opened the game up to much much larger audience so i doubt it will ever come back. andromeda is likely to be even more gun focused then 3.
 
Last edited:
I liked ME3 the best. One day it should be remastered and fully completed the way it must have been intended.

I still hate Starkid though, sorry Millky95
 
Status
Not open for further replies.

Remove this Banner Ad

Remove this Banner Ad

🥰 Love BigFooty? Join now for free.

Back
Top Bottom