- Mar 26, 2015
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- AFL Club
- Carlton
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- Melb Tigers, Bendigo Braves, Aussie NBA
I'm interested in the thoughts of others on a few topics regarding team and player salaries.
Since 2013 the minimum total player payments, that ALL clubs have to reach, has been set at 95% of the salary cap. I believe this is too high. Regardless of how many stars or 1st and 2nd year players a team might have, they HAVE to spend $11,827,500 of their $12,450,000 cap. 30 years ago, that was set at 90% (salary cap was only $1.25m). Personally I think 85-90% is more realistic. This allows struggling clubs to keep their TPP to a minimum and have more in the bank to make a play at free agents.
There was a rule where a club could pay under the minimum TPP on any given year and bank the savings (for a maximum of 3 years), which could then be used to exceed the cap by the same amount. I'm not sure if this is still the case, but I would abolish that rule if it's still around.
Then there's the veteran's allowance. Previously, a percentage of a player's wage could be excluded from the cap, up to a certain amount per year, if the player had played a specified number of games for the one club. This was recently removed and absorbed into one of the recent salary cap increases.
I reckon it should be brought back in a slightly different format.
I'd have a sliding scale based on games played. For instance, if a player has played 100, 150 or 200 games for the one club, discounts of 10%, 15% and 20% could be applied to the salary counting towards the cap. This would encourage players to stay at the one club longer. However, if a player plays 100 games at one club and then changes clubs, the discount is forfeited until that player racks up 100 games for their new club.
Once a player reaches 250 career games, regardless of club, they could then be eligible for a 25% discount towards a team's cap.
Obviously the numbers used here are purely examples and could be tinkered with if they are excessive (number of games could stay the same, but percentages halved, or only kicks in from 150 games, etc.).
What do people think could be the potential benefits or drawbacks with the above? Are you a fan? Do you think it's fine how it is? Are there other ideas that could work just as well, or better?
Mods, please move if this is in the wrong spot
Since 2013 the minimum total player payments, that ALL clubs have to reach, has been set at 95% of the salary cap. I believe this is too high. Regardless of how many stars or 1st and 2nd year players a team might have, they HAVE to spend $11,827,500 of their $12,450,000 cap. 30 years ago, that was set at 90% (salary cap was only $1.25m). Personally I think 85-90% is more realistic. This allows struggling clubs to keep their TPP to a minimum and have more in the bank to make a play at free agents.
There was a rule where a club could pay under the minimum TPP on any given year and bank the savings (for a maximum of 3 years), which could then be used to exceed the cap by the same amount. I'm not sure if this is still the case, but I would abolish that rule if it's still around.
Then there's the veteran's allowance. Previously, a percentage of a player's wage could be excluded from the cap, up to a certain amount per year, if the player had played a specified number of games for the one club. This was recently removed and absorbed into one of the recent salary cap increases.
I reckon it should be brought back in a slightly different format.
I'd have a sliding scale based on games played. For instance, if a player has played 100, 150 or 200 games for the one club, discounts of 10%, 15% and 20% could be applied to the salary counting towards the cap. This would encourage players to stay at the one club longer. However, if a player plays 100 games at one club and then changes clubs, the discount is forfeited until that player racks up 100 games for their new club.
Once a player reaches 250 career games, regardless of club, they could then be eligible for a 25% discount towards a team's cap.
Obviously the numbers used here are purely examples and could be tinkered with if they are excessive (number of games could stay the same, but percentages halved, or only kicks in from 150 games, etc.).
What do people think could be the potential benefits or drawbacks with the above? Are you a fan? Do you think it's fine how it is? Are there other ideas that could work just as well, or better?
Mods, please move if this is in the wrong spot





