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Yeah, you can set up supply chains from the Commonwealth to Far Harbor settlements.Can you supply chain the settlements in Far Harbour with the ones in the Commonwealth? Or will I have to go back there to craft?
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Gatling laser is bossPlanning on doing some live streaming with this I've never done it before so should be fun. Made a few test videos I think my commentary needs a lot of work I never realised how hard it is to keep talking while playing. Anyway I've finished the main far harbour quest so now just bumming around with the new mods for XBox One what is everyone's favourite weapon in game?
Yeah I personally love the overseers guardian it's OP in the early game especially if you can upgrade it aswell.Gatling laser is boss
Any consequences with the Mariner?I did, then I killed him hoping to take them back.
Told him no, then promptly shot him and took his 3000 caps,So who sold the tools to that Machete Mike dude?

Did that with the wifes bobby pins hahaYou know you play too much Fallout when you see some vacuum tubing in the bin at work and think to yourself "maybe I should pick that up?"...
In short, you've covered everything, FO3/NV are far superior.PLayed about 15 hours and a couple of things have struck me. I put about 80 hours each into FO3 and NV, although they were both over 5 years ago now and the memory is a little hazy.
1. FO4 is more combat based. I recall being able to resolve some things in FO3/NV without guns. This seems to be gone in FO4.
2. I recall more humour and absurdity in FO3/NV. Like the lil stabber mini game or the Elvis impersonator factions. Does humour play a role in FO4?
3. The special tree in FO4 has been simplified, which wasnt a bad thing on the face of it. But it seems to have taken out some fun stuff. In NV, you could increase skills (as distinct from the SPECIAL tree) by doing stuff. For example I could pick some difficult locks or nail some tough dialogue choices while being at a low overall level because I had worked at those particular skills. Now I noticed some of those tasks are locked off because I havent pumped skill points into it. It just seems more orthodox like a Far Cry type of series and stripping away some of the RPG stuff.
4. Why is karma gone? It had some nice effects.
In short, you've covered everything, FO3/NV are far superior.