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Thats a strange picture... Drogba isn't on the ground flaling around like usual...
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Thats a strange picture... Drogba isn't on the ground flaling around like usual...

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Shit or not, I will still be buying it.cheers mate, the work done on Manager Mode sounds promising...
Was the 360 dribbling introduced in 09 or is that totally new to 2010??
Read this whole thread then ull see the new extras.

Hasn't snow always been in the game?The game has been bumped to October 20this sucks. I was looking forward to immersing myself in this as soon as the AFL season finished! Click for source.
Looks like snow will be in the game! Sick screenshot...
Yep, no doubt we'll be fine. The US usually get FIFA a week or two later than Europe (Which always includes Aus).That source says the US release is bumped back but the Euro release is the same. Not sure about Aus, but I'd be surprised if ours goes back. Normally we correspond with the UK, and the US is always a bit later.
Here are the key new features in FIFA 10.
Key Features
• 360° Dribbling—The first-ever true 360° dribbling system in a football game provides finer dribbling control, enabling players to find spaces between defenders that previously were not possible.
• Skilled Dribbling—All-new animation warping technology provides unprecedented control. Skilled players now have the ability to face a defender and use highly-responsive lateral dribbling to skip past him.
• Freedom in Physical Play—Wider dribble touches and new collision sharing creates a varied, less predictable, and extended fight for possession between the dribbler and a defender.
• Player Urgency—Improved urgency AI logic, with over 50 new movement cycles, delivers more responsive positioning so your players stay focused on the ball and move at a speed appropriate to the action.
• Improved Trapping Intelligence —Players now have a better awareness of where the easiest, most natural trapping position is so they can get the ball on the ground and under control easier and earlier.
• Advanced Positioning —Defenders multi-task and play the pitch more intelligently by covering dangerous spaces left by out-of-position teammates. In attack, players analyze space more effectively, curve their runs to stay onside, create passing lanes and vary attacking options.
• More Accurate Passing —Players better analyze space resulting in pinpoint passes that give their receivers more options and time to outrun defensive pressure.
• Authentic Shooting —Refinements to the shooting system and modifications of the ball physics create a wider, more realistic variety of shots that enhance the exhilaration of scoring.
• Varied Defending Options —Slide Tackle targeting has been enhanced so skilled players have more reach and avoid tackling through the dribbler. Better effort clearance logic gives defenders more options when attempting to get a foot on the ball before an attacker. Effort, such as sliding to block crosses and overhead kick clearances, give defenders more tools to prevent goal-scoring opportunities.
• Refined Goalkeeper Intelligence — numerous improvements mean that goalkeepers now have more urgency and better perception of where to intercept loose balls, resulting in a more responsive and powerful rushing system. New animation warping technology provides game-realistic goalkeeper positioning and momentum, resulting in more varied scoring opportunities.
• Manager Mode Authenticity—More than 50 major improvements were designed to create an authentic experience to mimic the real-world game. Match results are based on team and player strengths and weaknesses. Player transfers are determined by multiple decision points, including club finance and prestige, availability of similar players, and competition from AI-controlled clubs. Player development is more realistic with true-to-life growth curves based on factors such as age and environment.
• Continuous Gameplay— Maintain the atmosphere, pace, and intensity of a match with quick free kicks and referee carding.
• New Practice Arena—Work on individual skills in a fully featured practice mode before stepping on the pitch.
Don't you mean Darksenal?How do you know?
Arsenal Vs Chelsea is like
Ivory Coast vs Jamaica

Just a couple of posts AFTER that preview about the guys who have played it and how it compares to FIFA 09NOTES - I only played the 6 week old build
-We played on the XBOX360 version only
Weather
If the weather was poor in Fifa09 then the weather in Fifa10 is nothing short of spectacular. For each stadium you can now choose between Day, Night and OvercastYou can also change the conditions to either Dry, Rainy or Snowy!! Now where do I start with snow? It’s FANTASTIC, the pitch is frozen, snow is clearly falling from all camera angles and you can see the players breath it’s honestly brilliant. But Rainy is quite brilliant also, you see splash puddles from players feet when they run and slide tackle and (you’ll love this) me and Tom set a match to Rainy and kicked off, but it wasn’t raining?? We thought “oh a glitch perhaps?” but 30 mins in it bucketed down with rain..........stunned silence!![]()
360 Dribbling
I personally loved 360 dribbling it doesn’t smash you in the face and say “here I am look at me!” It just blends with the whole game to the point where you don’t even notice it anymore. Everything is so much more fluid now and players really feel like they move and react naturally. Now sprinting with 360 some are worried about but don’t! It’s not full 360 when you sprint that’s correct but it’s not 8 directional either I’d say it’s about 16 directions. But it works really well because at full speed no one can run in circles or dance around in real life anyway. When sprinting at top speed you have to bend your runs away from the defender gradually not in sharp drastic movements, it feels really nice.
Skilled Dribble
It’s probably my favourite new element from the play test. Dive in at your peril guys because Messi and Co will tear you apart. You can jink your runs, cut inside, take on the full back and actually beat a man which is pretty much unheard of in 09. But that’s not to say it’s an all powerful super button, if you don’t time it right or dally on the ball the defenders will swallow you up no problem. It’s going to be a real art to master this year when using it yourself and trying to defend agaisnt it. I also found this useful with players like Xavi and Iniesta to create space in midfield, the small players will not be overlooked this year for sure.
Shooting
Once again a huge improvement from 09, the shooting is much heavier now and you can really drive the ball at goal rather than tapping shoot and it going into row Z. For instance I scored a cracking goal with Werder Bremen where I drilled a shot from 20 yards in to the bottom corner of the net. Volleys are also much better Mills scored a great goal with Carew where he chested down in the box and smashed a volley in. Overall shooting is great!
Player Animations
Example! I was Italy and cut in from the left and curled a shot towards the far post which clipped the edge of the post and went out for a goal kick. Di Natale (in game) drops to his knees looks the heavens and prays!...........Open mouths all round!
Credit Cotchin_9 for both this and the last post news.Try playing FIFA 09 again. I have. It feels like an Atari game after FIFA 10.
I played Fifa09 this morning, it lasted about 3 minutes before I turned it off. It's officially ruined for me now but I'm happy it's ruined because Fifa 10 is so brilliant.
I get in first.why the hell doesn't cotchin post these things himself?



So how does it all work then?
Does Cotchin personally deliver a message to your front door which you post on Bigfooty? Does he send you a PM or a message on MSN??
Does he tell you while he's cooking you breakfast?
It all sounds rather odd to be honest.
. Loves it. I'm not complaining though.So how does it all work then?
Does Cotchin personally deliver a message to your front door which you post on Bigfooty? Does he send you a PM or a message on MSN??
Does he tell you while he's cooking you breakfast?
It all sounds rather odd to be honest.