Expansion Joondalup Falcons in the AFL?

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Have posted this a while ago:

How to expand the AFL, and increase revenue, and improve the game, and control transfers.



Afl expansion

22 teams.

Each play 22 games.

23 rounds with a bye for each side

Each team plays each other once, alternating home and away, 21 games.

An extra rival/derby round each year, 22 games each in total.



Prime expansion teams.

Tasmania: home games split between Hobart and Launceston. The extra home game (11/2=5.5) could be played in Auckland or alternate cities each season)

[since I wrote this Tasmania has been admitted and most, not all, games will be played in Hobart. Launceston could buy in games as is the current practice].





Canberra/Wodonga/Albury: GWS should play all home games in Western Sydney if they want to establish a following in Western Sydney.

Northern Australia Nomads, home games split evenly between Darwin, Townsville, Cairns with one game in Alice Springs, one other alternating between Rockhampton, Mackay and Port Moresby.



4th expansion team out of

New Zealand (very, unlikely and recent events shows the risks with international competitions).

Newcastle

North Sydney

Wollongong

WA no 3

SA no 3

Sunshine Coast



Each team has 14 players on ground, no flanks, 4 players inside 50 metre arc at centre bounce. 3 interchange. (Now 22 (18 + 4)) [has increased with 1 Sub]

30 main list, 8 rookie list*. (Now 40 & 8)

4 delisted or undrafted players*.

4 foreign born development player*.

*rookie list for new teams can be used as a protected development squad for local players for a limited time.



Developing states 2 other sports players max 3 year not included in salary cap/list.

Total listed players currently is 40, leaves 10 players per team excess, a total of 180.

180 players divided by 4 new teams = 45 current players available

for selection for each new team.



Salary Cap and AFL allocations reduced accordingly.

Reduction in AFL allocation will cover the players cost of the new teams.

Introduce a Standard Salary System.

Retain the match payment so every player gets the same match payment per game, currently $5,000 I think, so that a player who plays every game (22 per season) receives a season amount of $110,000 on top of the standard salary.

Standard salaries are based on a % of the salary cap so that they are adjusted in accordance with cap increases.

Standard salaries are paid on a “tiered” basis.


Tier 1 would be the highest paid player, the example below is a 9 tiered system + 6 draftee levels as is the current AFL methodology.


The player numbers shown are just for demonstration and can be altered as long as the salary cap is maintained.



LevelPlayersSalaryTotal
Level 11700,000700,000
Level 24600,0002,400,000
Level 34500,0002,000,000
Level 42450,000900,000
Level 52400,000800,000
Level 61350,000350,000
Level 71300,000300,000
Level 81200,000200,000
Level 92150,000300,000
D1-22100,000200,000
D2-2295,000190,000
D3-2290,000180,000
D1-1290,000180,000
D2-1285,000170,000
D3-1280,000160,000
Total304,190,0009,030,000

Long service bonus for players paid to players remaining at the same club for designated periods. Say 25% for 8 & 9 years service, and 50% for 10 year plus players. Long service bonus payments are not included in the salary cap.

The salary cap for 2022 is currently listed as $13,273,500 per club. Subtract the match payments of $2,420,000 per season leaves a base salary total of $10,853,000.

The match payment per player $5,000) remains the same, but the per season amount reduces to $2,090,000.

The remaining cap amount is reduced by the % of the reduced playing list, being a little generous say 20% (actually 25%, ie:40 to 30). So the balance of the cap available for the standard salary is $9,130,000 with TPP equaling $11,220,000.

For the pedantic I do realise that some figures have been rounded, but not significantly.



For a 32 player list the excess is, 8 x 18= 144/4= 36 players per new team.



New teams, 36 on list x 1st 2 years

Then 34 x next 2 years.

With adjusted salary cap based on level 8 and 9.



Games now 18 teams x 22(.5) rounds = 198 games.

22 teams x 22 (.5) rounds = 242 games.

.5 means byes in the middle of the season.

11 games per round

1 Thursday

1/2 Friday

3/4Saturday

3/4 Sunday

1 Monday

Increase in TV rights to supplement establishing the new clubs and extra travel costs.



If the AFL can establish itself as an equal or near equal in NSW the TV rights will again increase, not too far away from equality in Queensland.



There are a number of new players in TV industry, FTA and Pay, and more coming, some are heavily invested in sport in the USA and I believe they are waiting for the opportunity to get their share of our sport especially the major 2.



AFL is the major football code in Oz but having a bigger, well managed, footprint in the northern states will increase its broadcast value significantly.



Onwards and upwards.



And why 14?

Grounds and fitness are far better than in the past, attacking football is diminishing surprisingly because the players are quicker, less players, less congestion. Dump the flanks.



Other rules

Backward kicks, marks only count in the attacking sides forward 50.



No stacks on the mill. Only 1 player from each team to be involved in a ground tackle. (When one player is grounded, any part of their body bar feet and hands) or on 1 player per tackle.



Last touch out of bounds free kick.

Out of bounds kicked on the full, free kick plus 10/15 metre penalty.



Ruck possession rule reinstated.



Enforce the current rules re no contact outside 5 metres and no contact when the ball is not in play provisions.



Developing States Squads (new teams) 10 protected players 2 year max.
 
Last edited:
Have posted this a while ago:

How to expand the AFL, and increase revenue, and improve the game, and control transfers.



Afl expansion

22 teams.

Each play 22 games.

23 rounds with a bye for each side

Each team plays each other once, alternating home and away, 21 games.

An extra rival/derby round each year, 22 games each in total.



Prime expansion teams.

Tasmania: home games split between Hobart and Launceston. The extra home game (11/2=5.5) could be played in Auckland or alternate cities each season)

[since I wrote this Tasmania has been admitted and most, not all, games will be played in Hobart. Launceston could buy in games as is the current practice].





Canberra/Wodonga/Albury: GWS should play all home games in Western Sydney if they want to establish a following in Western Sydney.

Northern Australia Nomads, home games split evenly between Darwin, Townsville, Cairns with one game in Alice Springs, one other alternating between Rockhampton, Mackay and Port Moresby.



4th expansion team out of

New Zealand (very, unlikely and recent events shows the risks with international competitions).

Newcastle

North Sydney

Wollongong

WA no 3

SA no 3

Sunshine Coast



Each team has 14 players on ground, no flanks, 4 players inside 50 metre arc at centre bounce. 3 interchange. (Now 22 (18 + 4)) [has increased with 1 Sub]

30 main list, 8 rookie list*. (Now 40 & 8)

4 delisted or undrafted players*.

4 foreign born development player*.

*rookie list for new teams can be used as a protected development squad for local players for a limited time.



Developing states 2 other sports players max 3 year not included in salary cap/list.

Total listed players currently is 40, leaves 10 players per team excess, a total of 180.

180 players divided by 4 new teams = 45 current players available

for selection for each new team.



Salary Cap and AFL allocations reduced accordingly.

Reduction in AFL allocation will cover the players cost of the new teams.

Introduce a Standard Salary System.

Retain the match payment so every player gets the same match payment per game, currently $5,000 I think, so that a player who plays every game (22 per season) receives a season amount of $110,000 on top of the standard salary.

Standard salaries are based on a % of the salary cap so that they are adjusted in accordance with cap increases.

Standard salaries are paid on a “tiered” basis.


Tier 1 would be the highest paid player, the example below is a 9 tiered system + 6 draftee levels as is the current AFL methodology.


The player numbers shown are just for demonstration and can be altered as long as the salary cap is maintained.



LevelPlayersSalaryTotal
Level 11700,000700,000
Level 24600,0002,400,000
Level 34500,0002,000,000
Level 42450,000900,000
Level 52400,000800,000
Level 61350,000350,000
Level 71300,000300,000
Level 81200,000200,000
Level 92150,000300,000
D1-22100,000200,000
D2-2295,000190,000
D3-2290,000180,000
D1-1290,000180,000
D2-1285,000170,000
D3-1280,000160,000
Total304,190,0009,030,000

Long service bonus for players paid to players remaining at the same club for designated periods. Say 25% for 8 & 9 years service, and 50% for 10 year plus players. Long service bonus payments are not included in the salary cap.

The salary cap for 2022 is currently listed as $13,273,500 per club. Subtract the match payments of $2,420,000 per season leaves a base salary total of $10,853,000.

The match payment per player $5,000) remains the same, but the per season amount reduces to $2,090,000.

The remaining cap amount is reduced by the % of the reduced playing list, being a little generous say 20% (actually 25%, ie:40 to 30). So the balance of the cap available for the standard salary is $9,130,000 with TPP equaling $11,220,000.

For the pedantic I do realise that some figures have been rounded, but not significantly.



For a 32 player list the excess is, 8 x 18= 144/4= 36 players per new team.



New teams, 36 on list x 1st 2 years

Then 34 x next 2 years.

With adjusted salary cap based on level 8 and 9.



Games now 18 teams x 22(.5) rounds = 198 games.

22 teams x 22 (.5) rounds = 242 games.

.5 means byes in the middle of the season.

11 games per round

1 Thursday

1/2 Friday

3/4Saturday

3/4 Sunday

1 Monday

Increase in TV rights to supplement establishing the new clubs and extra travel costs.



If the AFL can establish itself as an equal or near equal in NSW the TV rights will again increase, not too far away from equality in Queensland.



There are a number of new players in TV industry, FTA and Pay, and more coming, some are heavily invested in sport in the USA and I believe they are waiting for the opportunity to get their share of our sport especially the major 2.



AFL is the major football code in Oz but having a bigger, well managed, footprint in the northern states will increase its broadcast value significantly.



Onwards and upwards.



And why 14?

Grounds and fitness are far better than in the past, attacking football is diminishing surprisingly because the players are quicker, less players, less congestion. Dump the flanks.



Other rules

Backward kicks, marks only count in the attacking sides forward 50.



No stacks on the mill. Only 1 player from each team to be involved in a ground tackle. (When one player is grounded, any part of their body bar feet and hands) or on 1 player per tackle.



Last touch out of bounds free kick.

Out of bounds kicked on the full, free kick plus 10/15 metre penalty.



Ruck possession rule reinstated.



Enforce the current rules re no contact outside 5 metres and no contact when the ball is not in play provisions.



Developing States Squads (new teams) 10 protected players 2 year max.

I do like elements of your post.
 
Have posted this a while ago:

How to expand the AFL, and increase revenue, and improve the game, and control transfers.



Afl expansion

22 teams.

Each play 22 games.

23 rounds with a bye for each side

Each team plays each other once, alternating home and away, 21 games.

An extra rival/derby round each year, 22 games each in total.



Prime expansion teams.

Tasmania: home games split between Hobart and Launceston. The extra home game (11/2=5.5) could be played in Auckland or alternate cities each season)

[since I wrote this Tasmania has been admitted and most, not all, games will be played in Hobart. Launceston could buy in games as is the current practice].





Canberra/Wodonga/Albury: GWS should play all home games in Western Sydney if they want to establish a following in Western Sydney.

Northern Australia Nomads, home games split evenly between Darwin, Townsville, Cairns with one game in Alice Springs, one other alternating between Rockhampton, Mackay and Port Moresby.



4th expansion team out of

New Zealand (very, unlikely and recent events shows the risks with international competitions).

Newcastle

North Sydney

Wollongong

WA no 3

SA no 3

Sunshine Coast



Each team has 14 players on ground, no flanks, 4 players inside 50 metre arc at centre bounce. 3 interchange. (Now 22 (18 + 4)) [has increased with 1 Sub]

30 main list, 8 rookie list*. (Now 40 & 8)

4 delisted or undrafted players*.

4 foreign born development player*.

*rookie list for new teams can be used as a protected development squad for local players for a limited time.



Developing states 2 other sports players max 3 year not included in salary cap/list.

Total listed players currently is 40, leaves 10 players per team excess, a total of 180.

180 players divided by 4 new teams = 45 current players available

for selection for each new team.



Salary Cap and AFL allocations reduced accordingly.

Reduction in AFL allocation will cover the players cost of the new teams.

Introduce a Standard Salary System.

Retain the match payment so every player gets the same match payment per game, currently $5,000 I think, so that a player who plays every game (22 per season) receives a season amount of $110,000 on top of the standard salary.

Standard salaries are based on a % of the salary cap so that they are adjusted in accordance with cap increases.

Standard salaries are paid on a “tiered” basis.


Tier 1 would be the highest paid player, the example below is a 9 tiered system + 6 draftee levels as is the current AFL methodology.


The player numbers shown are just for demonstration and can be altered as long as the salary cap is maintained.



LevelPlayersSalaryTotal
Level 11700,000700,000
Level 24600,0002,400,000
Level 34500,0002,000,000
Level 42450,000900,000
Level 52400,000800,000
Level 61350,000350,000
Level 71300,000300,000
Level 81200,000200,000
Level 92150,000300,000
D1-22100,000200,000
D2-2295,000190,000
D3-2290,000180,000
D1-1290,000180,000
D2-1285,000170,000
D3-1280,000160,000
Total304,190,0009,030,000

Long service bonus for players paid to players remaining at the same club for designated periods. Say 25% for 8 & 9 years service, and 50% for 10 year plus players. Long service bonus payments are not included in the salary cap.

The salary cap for 2022 is currently listed as $13,273,500 per club. Subtract the match payments of $2,420,000 per season leaves a base salary total of $10,853,000.

The match payment per player $5,000) remains the same, but the per season amount reduces to $2,090,000.

The remaining cap amount is reduced by the % of the reduced playing list, being a little generous say 20% (actually 25%, ie:40 to 30). So the balance of the cap available for the standard salary is $9,130,000 with TPP equaling $11,220,000.

For the pedantic I do realise that some figures have been rounded, but not significantly.



For a 32 player list the excess is, 8 x 18= 144/4= 36 players per new team.



New teams, 36 on list x 1st 2 years

Then 34 x next 2 years.

With adjusted salary cap based on level 8 and 9.



Games now 18 teams x 22(.5) rounds = 198 games.

22 teams x 22 (.5) rounds = 242 games.

.5 means byes in the middle of the season.

11 games per round

1 Thursday

1/2 Friday

3/4Saturday

3/4 Sunday

1 Monday

Increase in TV rights to supplement establishing the new clubs and extra travel costs.



If the AFL can establish itself as an equal or near equal in NSW the TV rights will again increase, not too far away from equality in Queensland.



There are a number of new players in TV industry, FTA and Pay, and more coming, some are heavily invested in sport in the USA and I believe they are waiting for the opportunity to get their share of our sport especially the major 2.



AFL is the major football code in Oz but having a bigger, well managed, footprint in the northern states will increase its broadcast value significantly.



Onwards and upwards.



And why 14?

Grounds and fitness are far better than in the past, attacking football is diminishing surprisingly because the players are quicker, less players, less congestion. Dump the flanks.



Other rules

Backward kicks, marks only count in the attacking sides forward 50.



No stacks on the mill. Only 1 player from each team to be involved in a ground tackle. (When one player is grounded, any part of their body bar feet and hands) or on 1 player per tackle.



Last touch out of bounds free kick.

Out of bounds kicked on the full, free kick plus 10/15 metre penalty.



Ruck possession rule reinstated.



Enforce the current rules re no contact outside 5 metres and no contact when the ball is not in play provisions.



Developing States Squads (new teams) 10 protected players 2 year max.
There's a lot to like there but I just think there's way too much travel for the NA Nomad side. Good point about NZ about the risks of international comps, not to mention who will play secondary market games there.

I think if it's gonna be 22 teams max I'd rather have everyone play each other once + rivalry round + gather round and keep the top 8 as is.

20. Canberra (linking up with Riverina as you suggested). 2033 entry.

2030s: Giants play 1-2 Newcastle games, Suns stay in Darwin (don't think the Roos will play out of Vic after Hobart so someone needs to fill this position), Hawks 3 Cairns games (looks like they'll go there and I know everyone says Suns should play there instead but NT needs representation/to be covered by someone, would be great shame for them to have no games there and it'd kill off any chances of them ever having a team), Dees maybe Alice Springs otherwise they're out.

If Newcastle is a success, go:

21. Newcastle
22. Cairns

Hawks (ideally they'd actually take NT and Suns would be the QLD market side) play 2-3 games at the Sunshine Coast, if SC is a success, go:

23. Sunshine Coast
24. Darwin

If not, go:

23. Darwin
24. South-West WA

If Newcastle is not a success, go:

21. Darwin
22. Cairns

Suns play 1-2 games at the Sunshine Coast, if SC is a success, go:

23. SC
24. South-West WA

Could be way off but if they're gonna expand you've got to take secondary markets into account.

If 22 teams I'd prefer everyone plays once + rivalry round + gather round = 23 games
If 24 teams, everyone plays once = 23 games

edit:

ideally, Canberra 2033;

Giants play 1-2 Newcastle -- Hawks NT -- Suns 1-2 SC

Team 21 and 22 would be SC and Newcastle

Suns then play 1-2 Cairns, Giants full-time WS

then:

23. Darwin
24. Cairns

Or vice versa

You're done.

If they don't ever actually play games in the SC and Newcastle once Giants pull out of Canberra (if they do) and Suns move on from NT then I think they'll just end up going NT and NQ if they go to 22 teams.
 
Last edited:

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^ I mean, I'm only going off how just as the AFL can't force clubs to relocate, they can't force them to play where they want to play either.

But if they did have Canberra as team 20, they could then introduce Top End round which I've talked about on here before, where all 20 teams would play a round up north. 2 games each in Darwin, Townsville, Cairns, Mackay, and Alice Springs.

It allows the Suns to focus on QLD, the Giants on NSW, and the Vic clubs can play all their home games in Vic.

If they did that, then from 2033, the Suns could play a game or two at the Sunshine Coast while the Giants play a game or two in Newcastle.

This sets the precedent for the Sunshine Coast and Newcastle to be teams 21 and 22 in the 2050s. Of course, that's if they don't decide to play all of their games at the Gold Coast and Western Sydney respectively.

^ Nevertheless, the Sunshine Coast could be incorporated via a future Gather Round in QLD, ditto Newcastle in a NSW Gather Round.

The last two pieces of the puzzle would then be the Northern Territory and North Queensland as teams 23 and 24.

I've left out WA3 and SA3 because they don't grow the game the way these additions would.

As for NZ, if you could get two teams to play at least one game each in Auckland and Wellington, then that would change the whole equation, but a lot of work would need to go into it before they could be considered viable, obviously.
 
People underestimate the travel factor when discussing the concept of a Northern Australia team. If you have a team based in Darwin but play half their home games in Cairns, Townsville, Alice Springs and Rockhampton, that means they are on long road trips for 3/4 of the season. It’s going to be very hard to convince people to live in the NT in general, let alone with demanding that lifestyle where they’ll be away from their new family set up for 3/4 of the season. Darwin isn’t remotely close to North Queensland as much as us Victorians like to think it’s all the same. If Darwin gets a team, which is my preference as team 20, it needs to play almost all its home games up there.
 
People underestimate the travel factor when discussing the concept of a Northern Australia team. If you have a team based in Darwin but play half their home games in Cairns, Townsville, Alice Springs and Rockhampton, that means they are on long road trips for 3/4 of the season. It’s going to be very hard to convince people to live in the NT in general, let alone with demanding that lifestyle where they’ll be away from their new family set up for 3/4 of the season. Darwin isn’t remotely close to North Queensland as much as us Victorians like to think it’s all the same. If Darwin gets a team, which is my preference as team 20, it needs to play almost all its home games up there.

Exactly. I don't think people realise just how sparse and isolated the north is.

Darwin is even further away from Melbourne than Perth is. The WA teams complain about travel, but a Darwin team would have to travel even further without the reprieve of a derby.

But a northern team would blow that out of the water. Cairns is further from Darwin than Brisbane is from Melbourne. Even Alice Springs is further than most interstate trips.

It would be ridiculously taxing for the players.
 
People underestimate the travel factor when discussing the concept of a Northern Australia team. If you have a team based in Darwin but play half their home games in Cairns, Townsville, Alice Springs and Rockhampton, that means they are on long road trips for 3/4 of the season. It’s going to be very hard to convince people to live in the NT in general, let alone with demanding that lifestyle where they’ll be away from their new family set up for 3/4 of the season. Darwin isn’t remotely close to North Queensland as much as us Victorians like to think it’s all the same. If Darwin gets a team, which is my preference as team 20, it needs to play almost all its home games up there.
Yes, 9 Darwin games should be the minimum, 10 if possible.

But they aren’t my preference for team 20, I do like them and Cairns as team 21 and 22, though.
 
Basically what I am seeing from this thread is 'Perth resident on the Eagles waitlist for the last 4 years believe only 2 teams is fine in a city of 2 million.'

Thought this forum hated and dismissed social media for being irrational, yet parroting the same argument I see on social media?
.

Nah mate. Throwing teams into locations with no or low population growth will grow the game but a third team in WA won't.

WA population is now equivalent to SA, ACT and NT combined and the other football codes in WA are at a professional level shambolic. Plenty of room to crowd out other codes.






On Pixel 6 using BigFooty.com mobile app
 
.

Nah mate. Throwing teams into locations with no or low population growth will grow the game but a third team in WA won't.

WA population is now equivalent to SA, ACT and NT combined and the other football codes in WA are at a professional level shambolic. Plenty of room to crowd out other codes.






On Pixel 6 using BigFooty.com mobile app
And what about when there's 4 million people living in Perth? Do you want to add a 4th team to WA? A 5th? How much of that population growth is due to immigration from countries which don't give a s**t about footy? What parts of WA are not already represented by the teams we currently have?

Does the ACT and NT ever get teams or will they never have enough people for your liking? And if WA3 gets a team, does SA eventually get a 3rd team? Are we just going to keep adding two new teams every 15-20 years? I'd say not likely, so why not give increasingly limited slots to new markets that don't have a team and at least have some interest in footy?
 
.

Nah mate. Throwing teams into locations with no or low population growth will grow the game but a third team in WA won't.

WA population is now equivalent to SA, ACT and NT combined and the other football codes in WA are at a professional level shambolic. Plenty of room to crowd out other codes.






On Pixel 6 using BigFooty.com mobile app
And even cricket has become shambolic with the test crowds.

That just makes the Eagles membership and waitlist numbers even more mysterious.

Not sure if that justifies the need for a third WA team or not.
 
And even cricket has become shambolic with the test crowds.

That just makes the Eagles membership and waitlist numbers even more mysterious.

Not sure if that justifies the need for a third WA team or not.
I just think that cricket in general is on a downhill slope at the moment. The lack of competitive test cricket, oversaturated market and lack of characters in the Aussie team (amongst an array of other issues) have resulted in the sport struggling to capture the interest of younger generations, whilst simultaneously alienating many of their traditional supporters. These major issues in cricket have coincided with interest in footy extending well beyond its traditional season. So I don’t we can extrapolate poor cricket crowds to any community’s appetite for footy.
 
And even cricket has become shambolic with the test crowds.

That just makes the Eagles membership and waitlist numbers even more mysterious.

Not sure if that justifies the need for a third WA team or not.
Perth Scorchers are the most supported BBL team with the biggest crowds, Wildcats are the biggest team in NBL. Both of which are the highly successful.

WA supports local teams - more so than other state - there's no mystery with the Eagles support.

Test crowds are a different beast. If Perth had a boxing day test, it would be full. The test v Pakistan was expected to be one sided, and started on a Thursday - and it was super hot. No one expected big crowds.
 

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I think that's more by design from work done by AFL marketing.
Absolutely. The trade period and draft seem to get bigger every year due to the media hype. It has been highly effective though because I doubt there’d be too many footy fans consuming less post-season content than they did 5 years ago. Unfortunately, sports like cricket become the biggest losers from this occurrence.
 
I just think that cricket in general is on a downhill slope at the moment. The lack of competitive test cricket, oversaturated market and lack of characters in the Aussie team (amongst an array of other issues) have resulted in the sport struggling to capture the interest of younger generations, whilst simultaneously alienating many of their traditional supporters. These major issues in cricket have coincided with interest in footy extending well beyond its traditional season. So I don’t we can extrapolate poor cricket crowds to any community’s appetite for footy.
The other factor that has caused a downfall of cricket in Australian culture, was when CA signed that deal with FOX SPORTS to have exclusive rights over 7 to the national ODI and T20 matches causing less people to be able to watch the Australian team live and free.


Obviously, CA don’t care about TV audiences in Australia as they announced a deal with Amazon recently to broadcast all world competitions between 2024-2027, causing a wider gap between rich and poor.
 
Perth Scorchers are the most supported BBL team with the biggest crowds, Wildcats are the biggest team in NBL. Both of which are the highly successful.

WA supports local teams - more so than other state - there's no mystery with the Eagles support.

Test crowds are a different beast. If Perth had a boxing day test, it would be full. The test v Pakistan was expected to be one sided, and started on a Thursday - and it was super hot. No one expected big crowds.
If Perth had a day/night test the numbers would rise rapidly I reckon.

Might upset those over east as they may have to stay up past their bed time to watch the final session.
 
The other factor that has caused a downfall of cricket in Australian culture, was when CA signed that deal with FOX SPORTS to have exclusive rights over 7 to the national ODI and T20 matches causing less people to be able to watch the Australian team live and free.


Obviously, CA don’t care about TV audiences in Australia as they announced a deal with Amazon recently to broadcast all world competitions between 2024-2027, causing a wider gap between rich and poor.
Yeah that was a ridiculous decision. Because that strategy worked so well for the Wallabies, didn’t it?
 
The other factor that has caused a downfall of cricket in Australian culture, was when CA signed that deal with FOX SPORTS to have exclusive rights over 7 to the national ODI and T20 matches causing less people to be able to watch the Australian team live and free.


Obviously, CA don’t care about TV audiences in Australia as they announced a deal with Amazon recently to broadcast all world competitions between 2024-2027, causing a wider gap between rich and poor.

I may be wrong but wasn't it the ICC and not CA that did that deal with Amazon for World Cups?


Sent from my SM-G781B using Tapatalk
 
Yeah that was a ridiculous decision. Because that strategy worked so well for the Wallabies, didn’t it?
The Wallabies downfall was due in part to their complete inability to beat the All Blacks.

It wasn't a secret there were signs of some life for rugby when 60K turned up to watch the Waratahs in that Super Rugby final against the Crusaders when Bernard Foley landed the winning penalty kick from 45m out but then RA squandered it.

Sent from my SM-G781B using Tapatalk
 

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