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Mercenaries 2

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Mancey

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Loved the first one, bought this one based on that alone.

Fail...its a shocker of a game. Ultra repetitive, horrible enemy ai, bit glitchy, last gen graphics and frankly...dull.

Don't buy it. My copy is heading back to EB after this weekend for a refund.

Its about 75 on metacritic...seems pretty generous
 
I have it on 360, think its on ps3.

TBH, i did play some co-op with a mate today and we both agreed its far more suited to that style of game. One of you driving a car, the other firing a grenade launcher in the back...

Everything is blow-up-able, so there's a few times your mate will pull something pretty speccy off that has you both laughing.

There's just not a lot of depth ay. Just about every mission is identical. Go here, kill that guy or blow this building up...

Disappointing
 

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TBH its grown on me slightly after a night of co-op. Was pretty good fun.

But yeah, far too many foibles to be anything more than a 7.5. And i think it'll get old fast.

Playing it again right now...
 
It's also waaaaaaaay to short. Whipped through it in a weekend which is criminal for a sandbox game.

Look its sort of fun i guess. Its just that there's way too many little annoying things, mainly to do with the NPC AI, which is some of the worst i've seen.

Example, in a mission where a guy has to follow you to safety, like across a courtyard to a waiting chopper. Seriously the guy will get hung up on every single bit of rubble laying around. And in this game, where everything is destructible, there's a lot of rubble!

When there are guys firing RPG's at you left right and center...it can get annoying. Especially when you've done this big mission, and you fail an objective because some loser NPC you're rescuing can't work out how to board a chopper and instead sits there trying to walk through a wall.
 
Around 20 hours of gameplay is decent!

For a sandbox game? No...no its very far from decent.:thumbsd:

GTA 4 had an achievement for finishing the game in under 30 hours, and that was impossible without sprinting through it and doing no side missions.

This is something i didnt do in mercs
 
For a sandbox game? No...no its very far from decent.:thumbsd:

GTA 4 had an achievement for finishing the game in under 30 hours, and that was impossible without sprinting through it and doing no side missions.

This is something i didnt do in mercs

Nah, I finished GTA first time around in about 30 hours 30 mins, and I didn't even realise it was an achievement until I was 28 hours in. Now I've got to do it again, damn :D
 

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I was disapointed with GTA4 as well.
When I first got it and started playing it, I was in absolute awe of the new physics and realism.
I stopped playing it after about 2 or 3 weeks because it got boring and repetitive. It was all - drive here, speak to someone, drive somewhere, kill someone, drive back, be called by someone wanting to go out.
I'm glad I made the straight swap of GTA for CoD4 with my mate. :thumbsu:
 
I was disapointed with GTA4 as well.
When I first got it and started playing it, I was in absolute awe of the new physics and realism.
I stopped playing it after about 2 or 3 weeks because it got boring and repetitive. It was all - drive here, speak to someone, drive somewhere, kill someone, drive back, be called by someone wanting to go out.
I'm glad I made the straight swap of GTA for CoD4 with my mate. :thumbsu:

GTA4 seems like variety plus compared to mercs 2.

There's basically 3 types of mission in M2

1.Blow up a building
2.Capture kill a VIP
3.Take over a base

That's it really

And it doesn't have the realistic physics either. Far from it actually.

For a weekend of fun its ok, but i'm definitely returning it to EB before the 7 days are up...
 

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