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Admin Notice S34 Rules & Tribunal Thread

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Awkward Season 4 GIF by The Office
 
btw on that "there is no home ground advantage" thing, I reckon I could code a change without too much trouble that gives home teams about a 1% advantage, give or take. Wouldn't really take much. Would just be for the one executable and could shoehorn it into each Simmers version without much issue. Let me know if you're keenand I'll give you a quote.
 

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btw on that "there is no home ground advantage" thing, I reckon I could code a change without too much trouble that gives home teams about a 1% advantage, give or take. Wouldn't really take much. Would just be for the one executable and could shoehorn it into each Simmers version without much issue. Let me know if you're keenand I'll give you a quote.

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btw on that "there is no home ground advantage" thing, I reckon I could code a change without too much trouble that gives home teams about a 1% advantage, give or take. Wouldn't really take much. Would just be for the one executable and could shoehorn it into each Simmers version without much issue. Let me know if you're keenand I'll give you a quote.
Yep, do it and Kennedy Parker will foot the bill.
 
btw on that "there is no home ground advantage" thing, I reckon I could code a change without too much trouble that gives home teams about a 1% advantage, give or take. Wouldn't really take much. Would just be for the one executable and could shoehorn it into each Simmers version without much issue. Let me know if you're keenand I'll give you a quote.
If you are going to do it, at least wait until after this season is over. It would be unfair to teams who have played more home games than away games so far if you implemented this change mid-season.
 
If you are going to do it, at least wait until after this season is over. It would be unfair to teams who have played more home games than away games so far if you implemented this change mid-season.
I already did have that in mind.
 
btw on that "there is no home ground advantage" thing, I reckon I could code a change without too much trouble that gives home teams about a 1% advantage, give or take. Wouldn't really take much. Would just be for the one executable and could shoehorn it into each Simmers version without much issue. Let me know if you're keenand I'll give you a quote.
I get why you would want it in there, but I think it would detract from the randomness of the Sim if it was implemented.
 

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You know it's true. The 1% should come from the psychological edge not home ground advantage.
And goals should come from kicking a footy and not from the generation of random numbers. This 1%, like everything else in the Sim, represents where it would otherwise come from.
There's a percentile for accuracy at goal, too, you know. Should it be from the confidence edge, the traing/practicing edge, or from the rnd() function?
 
btw on that "there is no home ground advantage" thing, I reckon I could code a change without too much trouble that gives home teams about a 1% advantage, give or take. Wouldn't really take much. Would just be for the one executable and could shoehorn it into each Simmers version without much issue. Let me know if you're keenand I'll give you a quote.
Absolufreakinglutely you should. But it should be more like 10%.

And if that can be done then it should be coded that teams have a x% advantage in certain conditions. Like 10% if dry, -10% if wet etc. But all teams are randomly allocated it fairly at the start of the season.

Further, give teams edges in quarters or halves. For example, 10% better performance in the first half compared with the second half and vice versa.

Furthermore, code it so you can give superpowers to three players a week. Like they get 10% more chance of getting the ball or whatever.

Every team is given the same numerical advantages, they are just allocated differently.
 
Absolufreakinglutely you should. But it should be more like 10%.

And if that can be done then it should be coded that teams have a x% advantage in certain conditions. Like 10% if dry, -10% if wet etc. But all teams are randomly allocated it fairly at the start of the season.

Further, give teams edges in quarters or halves. For example, 10% better performance in the first half compared with the second half and vice versa.

Furthermore, code it so you can give superpowers to three players a week. Like they get 10% more chance of getting the ball or whatever.

Every team is given the same numerical advantages, they are just allocated differently.
The small answer is : you can't allocate seasonal attributes to teams because the Sweet FA uses multiple Sim instances which means that the existence of the season is not recognised. The matches are - for all intents and purposes - all scratch matches, which the league stats & management ppl then cohese into a season frankenstyle.

The bigger answer is : I am not straight out of The Net. I can't do all that crap! At least, not without devoting all my energy to it. I only suggested one little thing cos it should be pretty easy.
 

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Absolufreakinglutely you should. But it should be more like 10%.

And if that can be done then it should be coded that teams have a x% advantage in certain conditions. Like 10% if dry, -10% if wet etc. But all teams are randomly allocated it fairly at the start of the season.

Further, give teams edges in quarters or halves. For example, 10% better performance in the first half compared with the second half and vice versa.

Furthermore, code it so you can give superpowers to three players a week. Like they get 10% more chance of getting the ball or whatever.

Every team is given the same numerical advantages, they are just allocated differently.
Yeah and to add to the above, code it so beez can get ****ed.
 
The only concern I have with Home team advantage, is that there are odd numbers of games, so some teams may have more home games then others.

I know we would try and even it up over 2 or more seasons, but for any given season it gives some teams an advantage over others.

For that reason I wouldn't change it.
 
The only concern I have with Home team advantage, is that there are odd numbers of games, so some teams may have more home games then others.

I know we would try and even it up over 2 or more seasons, but for any given season it gives some teams an advantage over others.

For that reason I wouldn't change it.

How many games are each Club playing this season?
 
The only concern I have with Home team advantage, is that there are odd numbers of games, so some teams may have more home games then others.

I know we would try and even it up over 2 or more seasons, but for any given season it gives some teams an advantage over others.

For that reason I wouldn't change it.
Please.

The Sim is meant to random and we are talking about influencing one result in every hundred.

It would take 8-9 seasons for you to get an influenced result … all other things being equal.
 

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