Dont suppose anyone has done some work on working out the maths behind the value movements? By the time I wanted to do it last year it was too late. I figure the first thing you need to do is work out their scale ie what average score gives you what value. I guess you can work that out once we have the first value changes. Players that value hardly changes mean that their average score and value are in line.
The tricky bit is working out how they do the movements. Obviously they dont just stick each player straight to a new level according to their average. Rather, it appears that they have some gradual increase/decrease system. It may be a percentage increase.
Anyway, anyone that has got any info on this from previous years please post it. Is there a chance I am taking this game too seriously?
The tricky bit is working out how they do the movements. Obviously they dont just stick each player straight to a new level according to their average. Rather, it appears that they have some gradual increase/decrease system. It may be a percentage increase.
Anyway, anyone that has got any info on this from previous years please post it. Is there a chance I am taking this game too seriously?





