Wosh
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ROLES - PLEASE READ CAREFULLY
10 X Evils roles
1X SK
24 X Villagers
Evil Roles
Wolves x 5
Alpha Wolf - Has 1 seer a night – Night immune from death and can only be lynched - Will seer as Villager
*Once the Alpha is dead the Wolves can’t seer, The Wolves can still kill until all are eliminated.
Cub - Wolves get 2 kills the next night phase if the Baby is killed. Does not become the Alpha.
Hungry Wolf – Rips someones throat out every night so they cannot post at all in the game thread, like or emoticon posts, or vote for one day phase. Assists with kills. Cannot intimidate him/herself. Once the Hungry Wolf is dead the faction no longer have this power.
Runt - Kills
Runt - Kills
*Once the Alpha is dead the Wolves can’t seer, The Wolves can still kill until all are eliminated.
All kills, actions, seers etc to be bolded in the pm please so I don’t miss anything. the LAST BOLDED action before deadline will be the one noted
Win condition -When number of Werewolves = to number of villagers when the Mafia, Vigilantes, Seers/False Seers, Doctor, Mad Doctor and Serial Killer are all dead.
Mafia X 5
Godfather – Has 1 seer a night – Night immune from death and can only be lynched - Will seer as Villager
*Once the Godfather is dead the Wolves can’t seer, The Mafia can still kill until all are eliminated.
Underboss - Mafia get 2 Kills the next night phase if Underboss is killed, assists with kills. Does not become the Godfather
Blackmailer - Can force one person to vote in a certain way during day phase. The BLACKMAILER must the mod know before day phase deadline whos vote to change. Assists with kills. Once the blackmailer is dead the faction no longer has this power.
Goon – Kills
Goon - Kills
All kills, actions, seers etc to be bolded in the pm please so I don’t miss anything. the LAST BOLDED action before deadline will be the one noted
Win Condition: When the number of Mafia = the number of villagers when the Wolves, Vigilantes, Seers/FalseSeers, Doctor, Mad Doctor, and Serial Killer are all dead.
Neutral
Serial Killer – Gets one kill per night – Night immune from death can only be lynched - Seers as Villager
No faction can win if the Serial Killer is alive.
Win Condition: Wins when they reach the final 4 regardless of who is still alive.
The Village - Good Roles
*Vigilante x 2 Gets 1 kill every night each, not in a pm together and Vigs and can be killed night or day. The Vigs can not kill eachother at night.
*Seer - Gets one seer every night phase and will be told the correct role - Will not be told if they are the Seer or False Seer. Seers as Seer/False Seer. If the Seer dies his death will be announced as Seer/False Seer
*False Seer – Gets one seer every night phase and MAY be told a fake role OR a real role - Will not be told if they are the Seer or False Seer. Seers as Seer/False Seer. If the False Seer dies his death will be announced as Seer/False Seer.
*Doctor – Can protect themselves and others from being killed and lynched for one night phase and the next day phase but cannot protect the same person consecutively.
*The Mad Doctor - This person is able to select one player at night to perform brain surgery on. The following day this player person cannot post at all in the game thread, like or emoticon posts, or vote for one day phase. Cannot perform surgery on him/herself. Aligned with the Village and wins with the Village only.
*4 x flogs – 4 ordinary Villagers in a pm together. Flogs get 1 seer on nights 2 and 4
*Ordinary Villagers x 14
Villagers have no special powers but must put in a lynch vote every day, missing 2 consecutive lynch votes will result in a modkill.
Village Win Condition: Eliminate the Mafia, Werewolves and Serial Killer
(Amulet)
Each night 1 player will receive this and will be immune from kills, lynches and all intimidations that night and the following day. They must request who to pass it off to before the end of the day phase otherwise it will be randomly sent out. The Amulet can only be passed within a Group PM once and then it has to be sent to someone else outside the PM. Any player can hold the amulet, individual players not in any pm can only hold it for 1 night and day phase then must pass it on. The Mod will hand it out night 1 so a maximum of 2 nights and 2 days in any pm including flogs and 1 night and day with players not in a group pm.
Villagers and all roles can pass the amulet to whoever they choose.
The game mod will not be reminding players to pass the amulet, if the amulet is not passed the mod will randomly pass it.
The amulet self destructs at the end of day 6
10 X Evils roles
1X SK
24 X Villagers
Evil Roles
Wolves x 5
Alpha Wolf - Has 1 seer a night – Night immune from death and can only be lynched - Will seer as Villager
*Once the Alpha is dead the Wolves can’t seer, The Wolves can still kill until all are eliminated.
Cub - Wolves get 2 kills the next night phase if the Baby is killed. Does not become the Alpha.
Hungry Wolf – Rips someones throat out every night so they cannot post at all in the game thread, like or emoticon posts, or vote for one day phase. Assists with kills. Cannot intimidate him/herself. Once the Hungry Wolf is dead the faction no longer have this power.
Runt - Kills
Runt - Kills
*Once the Alpha is dead the Wolves can’t seer, The Wolves can still kill until all are eliminated.
All kills, actions, seers etc to be bolded in the pm please so I don’t miss anything. the LAST BOLDED action before deadline will be the one noted
Win condition -When number of Werewolves = to number of villagers when the Mafia, Vigilantes, Seers/False Seers, Doctor, Mad Doctor and Serial Killer are all dead.
Mafia X 5
Godfather – Has 1 seer a night – Night immune from death and can only be lynched - Will seer as Villager
*Once the Godfather is dead the Wolves can’t seer, The Mafia can still kill until all are eliminated.
Underboss - Mafia get 2 Kills the next night phase if Underboss is killed, assists with kills. Does not become the Godfather
Blackmailer - Can force one person to vote in a certain way during day phase. The BLACKMAILER must the mod know before day phase deadline whos vote to change. Assists with kills. Once the blackmailer is dead the faction no longer has this power.
Goon – Kills
Goon - Kills
All kills, actions, seers etc to be bolded in the pm please so I don’t miss anything. the LAST BOLDED action before deadline will be the one noted
Win Condition: When the number of Mafia = the number of villagers when the Wolves, Vigilantes, Seers/FalseSeers, Doctor, Mad Doctor, and Serial Killer are all dead.
Neutral
Serial Killer – Gets one kill per night – Night immune from death can only be lynched - Seers as Villager
No faction can win if the Serial Killer is alive.
Win Condition: Wins when they reach the final 4 regardless of who is still alive.
The Village - Good Roles
*Vigilante x 2 Gets 1 kill every night each, not in a pm together and Vigs and can be killed night or day. The Vigs can not kill eachother at night.
*Seer - Gets one seer every night phase and will be told the correct role - Will not be told if they are the Seer or False Seer. Seers as Seer/False Seer. If the Seer dies his death will be announced as Seer/False Seer
*False Seer – Gets one seer every night phase and MAY be told a fake role OR a real role - Will not be told if they are the Seer or False Seer. Seers as Seer/False Seer. If the False Seer dies his death will be announced as Seer/False Seer.
*Doctor – Can protect themselves and others from being killed and lynched for one night phase and the next day phase but cannot protect the same person consecutively.
*The Mad Doctor - This person is able to select one player at night to perform brain surgery on. The following day this player person cannot post at all in the game thread, like or emoticon posts, or vote for one day phase. Cannot perform surgery on him/herself. Aligned with the Village and wins with the Village only.
*4 x flogs – 4 ordinary Villagers in a pm together. Flogs get 1 seer on nights 2 and 4
*Ordinary Villagers x 14
Villagers have no special powers but must put in a lynch vote every day, missing 2 consecutive lynch votes will result in a modkill.
Village Win Condition: Eliminate the Mafia, Werewolves and Serial Killer
(Amulet)
Each night 1 player will receive this and will be immune from kills, lynches and all intimidations that night and the following day. They must request who to pass it off to before the end of the day phase otherwise it will be randomly sent out. The Amulet can only be passed within a Group PM once and then it has to be sent to someone else outside the PM. Any player can hold the amulet, individual players not in any pm can only hold it for 1 night and day phase then must pass it on. The Mod will hand it out night 1 so a maximum of 2 nights and 2 days in any pm including flogs and 1 night and day with players not in a group pm.
Villagers and all roles can pass the amulet to whoever they choose.
The game mod will not be reminding players to pass the amulet, if the amulet is not passed the mod will randomly pass it.
The amulet self destructs at the end of day 6
NEWCOMERS WELCOME, THE GAME WILL BE EXPLAINED
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