- May 14, 2017
- 11,438
- 12,832
- AFL Club
- Adelaide
- Other Teams
- West Adelaide
I'm not a fan of Patrick Smith or this article which attempts to explain 2017's upset results and Competition evenness, where he states that AFL footy has become so fast that it's little more than a comedy of errors (my emphasis in bold italics):
"We mentioned this after the Queen’s Birthday round when Melbourne and Collingwood played a brand of football where it appeared that reward would come to the team that made the most mistakes in the shortest amount of time. After that match we wrote: “The first quarter was a cauldron of feverish running but so deficient were the skills the game looked like a rejected script from a Charlie Chaplin film. Melbourne would run furiously towards their goal supplying the ball to teammates who were running in formation beside them. They would then give the ball to Collingwood via a poorly executed kick. Collingwood would then flock towards their goal only to return the ball to Melbourne.”
(http://www.theaustralian.com.au/spo...s/news-story/7f4e9cd453eb557ae2feef90ba955bb8)"
"Adelaide are on top of the ladder. Of 12 games played they have lost three. That should not be seen as a badge of brilliance but only that it is recognition of the Crows being the best of a collection of incompetence. "
Personally, I love the speed of the modern game and I reckon in 2017 the Crows have played the best, fastest run/spread/overlap footy of any team. However, in several other games, 20+ players around the ball make for stoppage after stoppage, low scoring and ugly footy.
Here's the question: how could the rule-makers open the game up even further to prevent forward-50 congestion where a concentration of players now move end-to-end leaving 50-60% of the ground vacant, or leave it as is?
"We mentioned this after the Queen’s Birthday round when Melbourne and Collingwood played a brand of football where it appeared that reward would come to the team that made the most mistakes in the shortest amount of time. After that match we wrote: “The first quarter was a cauldron of feverish running but so deficient were the skills the game looked like a rejected script from a Charlie Chaplin film. Melbourne would run furiously towards their goal supplying the ball to teammates who were running in formation beside them. They would then give the ball to Collingwood via a poorly executed kick. Collingwood would then flock towards their goal only to return the ball to Melbourne.”
(http://www.theaustralian.com.au/spo...s/news-story/7f4e9cd453eb557ae2feef90ba955bb8)"
"Adelaide are on top of the ladder. Of 12 games played they have lost three. That should not be seen as a badge of brilliance but only that it is recognition of the Crows being the best of a collection of incompetence. "
Personally, I love the speed of the modern game and I reckon in 2017 the Crows have played the best, fastest run/spread/overlap footy of any team. However, in several other games, 20+ players around the ball make for stoppage after stoppage, low scoring and ugly footy.
Here's the question: how could the rule-makers open the game up even further to prevent forward-50 congestion where a concentration of players now move end-to-end leaving 50-60% of the ground vacant, or leave it as is?