Gaming Madden 18 Connected Franchise - PS4 - Season 2 - Super Bowl LIII

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What? Is he streaming
I let cockliff watch the game.

If you want to, just request and i will let you watch it. Down 21-14 just before ht

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Seattle win 26-21.

Arizona are a tough, tough CPU team.

Now i prey Jatz loses so we can beat Green Bay in the next round.



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Seattle win 26-21.

Arizona are a tough, tough CPU team.

Now i prey Jatz loses so we can beat Green Bay in the next round.



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The last thing Cockliff38 needs is a bye week in the Div round
 

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Hope i dont draw you next round Aussiedude

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Who ever gets me is going to put up big numbers on my D with how my LB's got injured lastweek.

You would get like 200yds to TE's
 
Madden NFL 18 game update 1.11 is available now, check out the patch notes below.

Gameplay Updates

  • Added logic so that the Weak Box exploit manager does not trigger vs. AI-controlled opponents (penalty results in frequent pancake blocks by the offense)
  • Addressed an issue causing QBs with the Gunslinger Ability to throw touch passes instead of bullet passes
  • Addressed an issue that would occasionally prevent ball carriers from being tackled directly following a broken tackle animation
  • Addressed an issue causing defenders to occasionally give up on the play during some broken tackle animations
  • Addressed the jumping sideline catch animation that would often force players to land out of bounds
  • Added a fix to disable the 10-second runoff when the team that is winning takes a penalty with less than a minute left in the half or game
  • Added fixes to aggressive pass rush to help ensure defenders have a chance to jump offsides no matter what formation the defense comes out in (including Nickel 3-3-5)
Developer Note: The Weak Box exploit manager was introduced this year to encourage players to better match the offensive personnel on the field when trying to defend the run, especially heavy run sets with eight or more run blockers inside the tackle box. Due to a lot of valuable feedback from our players, we discovered the AI could get hit by this inadvertently which was never the intent of the exploit manager. The new logic will prevent it from occurring when playing AI opponents moving forward.

Franchise

  • Addressed stability issues
Madden Ultimate Team

  • Added a new tab called Ultimate League to the Ultimate Team Main Menu that will be focused on the upcoming Madden Championship Series Ultimate League event – ollow the tournament, learn about the competitors, check the viewing schedule, and watch live all from this convenient new screen
  • Added a new tab called Team Visuals to the Ultimate Team Lineup screen that will allow you to choose which Head Coach and Uniforms are brought into game. and allows you to get the Chemistry boost from your Zero Chill uniforms equipped on the Team Strategy tab while wearing the Jacksonville Jaguars’ Color Rush uniforms equipped on the Team Visuals tab
  • Addressed an issue where not all the Chemistry boosts were showing up on the Lineup Screen.
Dev Note: After speaking with the competitors in Madden Ultimate League, the regular season and early playoff rounds will be played on the previous title update (TU9), in order to provide sufficient and equal practice opportunities. The competition will use the current title update (TU10) for the Madden Bowl.
 
Latest madden patch


i have had INT's the same as at 1:25

f**king bullshit, the worst thing in the game. its bad enough when its a legit tip drill. which they needed to nerf since it happens too much this year.
 

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Who ever gets me is going to put up big numbers on my D with how my LB's got injured lastweek.

You would get like 200yds to TE's
You better hope Jatz wins.


Otherwise i will be crushing you!!!

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Maybe wait for wild card round to finish first

Yeah I didn't know it wasn't done yet. If it finishes tomorrow, then maybe we can sort something out tomorrow evening to play? Let's play it by ear for the time being.
 
Y
Some more variations I'm working on...play-actions, TE/FB combinations, criss-crossing WRs, dual TE deep routes...








You realise the td would’ve been achieved without the added element of risk in the last video right?
 

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