manangatang
Günther was slain in the catacombs
- Moderator
- #1
Basic rules:
Roles will be randomly assigned to all players, which will be communicated via PM (except villagers). The villagers must identify and kill all players not aligned with the village before these players can kill enough villagers to satisfy their win condition. Only one faction can win the game.
Each day will consist of two phases:
Night phase (8:30pm – 8:30am AEDST)
Players with night actions will nominate targets via PM during this phase. Nominations will not be accepted after 8:30am whether or not deadline has been announced.
Day phase (8:30am – 8:30pm AEDST)
After the results of night actions have been announced all players will publicly vote to lynch one player during this phase. Votes will not be accepted after 8:30pm whether or not deadline has been announced.
Voting:
The reason for lynching rule will not be used for this game.
Please bold the name of the player you wish to lynch and tag the moderator as follows:
Votes will not be counted if they are not bolded. All players must vote for a player to be lynched. Votes to abstain will not be counted as a vote. If a player fails to vote or submit a night action in two consecutive nights or miss voting/night actions in three nights across the game they will be modkilled. Modkilled players will not be invited into the Dead PM.
If there is a tie in voting, a randomiser will be used to choose the unlucky victim.
Werewolf etiquette:
DISCUSSING THE GAME
While the game is running players are not permitted to discuss the game anywhere but in this thread, the Dead PM or PM’s related to this game, if you have one. Posting screenshots and quoting PM’s are prohibited. Players caught breaching these rules will be modkilled without warning and denied entry to the Dead PM.
DEAD PLAYERS
Players who are killed are permitted to post a farewell post provided that it does not impact the game (eg. “thanks for the game” or “good luck”). Dead players must leave the game immediately and are not permitted to post or like posts in the game thread or any PM they are a part of (except the Dead PM) until the end of the game.
EDITING/DELETING POSTS
Players are not permitted to edit or delete posts during the game. Doing so will result in the player being modkilled and not being permitted to joint the Dead PM.
Roles will be randomly assigned to all players, which will be communicated via PM (except villagers). The villagers must identify and kill all players not aligned with the village before these players can kill enough villagers to satisfy their win condition. Only one faction can win the game.
Each day will consist of two phases:
Night phase (8:30pm – 8:30am AEDST)
Players with night actions will nominate targets via PM during this phase. Nominations will not be accepted after 8:30am whether or not deadline has been announced.
Day phase (8:30am – 8:30pm AEDST)
After the results of night actions have been announced all players will publicly vote to lynch one player during this phase. Votes will not be accepted after 8:30pm whether or not deadline has been announced.
Voting:
The reason for lynching rule will not be used for this game.
Please bold the name of the player you wish to lynch and tag the moderator as follows:
Votes will not be counted if they are not bolded. All players must vote for a player to be lynched. Votes to abstain will not be counted as a vote. If a player fails to vote or submit a night action in two consecutive nights or miss voting/night actions in three nights across the game they will be modkilled. Modkilled players will not be invited into the Dead PM.
If there is a tie in voting, a randomiser will be used to choose the unlucky victim.
Werewolf etiquette:
DISCUSSING THE GAME
While the game is running players are not permitted to discuss the game anywhere but in this thread, the Dead PM or PM’s related to this game, if you have one. Posting screenshots and quoting PM’s are prohibited. Players caught breaching these rules will be modkilled without warning and denied entry to the Dead PM.
DEAD PLAYERS
Players who are killed are permitted to post a farewell post provided that it does not impact the game (eg. “thanks for the game” or “good luck”). Dead players must leave the game immediately and are not permitted to post or like posts in the game thread or any PM they are a part of (except the Dead PM) until the end of the game.
EDITING/DELETING POSTS
Players are not permitted to edit or delete posts during the game. Doing so will result in the player being modkilled and not being permitted to joint the Dead PM.
Role List
NON-VILLAGE:
Mafia
Godfather - Chooses one player to seer each night. Cannot be killed at night; seers as Villager.
Roleblocker - Chooses one player each night to block from performing their individually executed night action. May not choose the same player on consecutive nights. Trumped by doctor self-protection.
Intimidator - The Blackmailer can pick 1 person each night who must follow his orders on who to vote for the following day. They cannot make someone vote for themselves or cause the player to not put in a vote. If the player fails to vote per the blackmail, they will be killed the following night in addition to the nightly faction kill. Any mention of the blackmail by the receiver during that day phase and they will be mod killed.
Goon - Assists with nightly kill
Goon - Assists with nightly kill
Win condition: Equal/Outnumber village and eliminate other evil.
Wolves
Alpha Wolf - Chooses one player to seer each night. Cannot be killed at night; seers as Villager.
Beta Wolf - Steps up to the Alpha role and assumes all traits if Alpha is killed.
Cub - The wolves get two kills in retalliation for the death of the cub.
Wolf - Assists with nightly kill
Wolf - Assists with nightly kill
Win condition: Equal/Outnumber village and eliminate other evil.
NEUTRAL:
Serial Killer - Can choose one player each night to kill. Seers as Villager. Cannot be killed at night.
Poisoner - Can choose one player each night to poison. The targeted person dies the following night (protection rules apply on the night of poisoning, not the night of death). Seers as Villager. Cannot be killed at night.
Win condition: Win if they make the final four.
VILLAGE:
Seer/Fake Seer - Chooses one player each night to discover their role. Either given real or fake information (one player will be real seer/one fake seer)
Seer/Fake Seer - Chooses one player each night to discover their role. Either given real or fake information (one player will be real seer/one fake seer)
Doctor - Chooses one player each night to protect from all night moves for that night phase (including seer, kill, poison, intimidation and roleblock). May not protect the same player on consecutive nights.
Vig - May choose one player each night to kill. Can't kill Doctor.
JOAT - Gets a random nightly action (either Kill, Protect or Seer) of their choosing each night. Cannot use the same action two nights in a row, and must not use one particular action more than 2 times across a 5 night block.
Flogs (x4) - Flog PM will get access to a seer every second night, starting with N2
Win condition: Eliminate all evil.
AMULET:
Good (Amulet) Mode: It starts off on this mode and is randomised to a player on night 1. In this mode, it protects against all night actions. It can be passed around a faction twice before it must be passed or randomised out of it. If holder is lynched during the day, it will be randomised at 8pm AEST. It automatically switches to Evil (Hot Potato) mode when there are 12 players left.
Evil (Hot Potato) Mode: Kicks in when there are 12 players left. In this mode, it will randomly explode during any day phase after that and provide a public seer of the holder in the thread PM. Once exploded, the amulet is destroyed and out of the game.
Players must pass on the Amulet by stating "pass it to Player Name" in their PM before 8:30pm AEDT - otherwise, it will be randomised.
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